Eye-tracking is arguably one of the most important pieces of VR’s future, and SensoMotoric Instruments (SMI) and Valve are working together to bring the tech closer to reality. As reported by Tom’s Hardware, SMI partnered with Valve to integrate its eye-tracking tech into OpenVR SDK and API, which will allow other companies to implement support...
Month: February 2017
GDC 2017: Google Daydream Support Coming To Unity On March 31st
At GDC 2017, Unity held a keynote discussing their impact on the gaming industry, future updates to the engine, and much more. The Unity engine and titular company have been very accommodating when it comes to VR development, having added a feature that even allows developers to work within VR and provided the framework that makes it...
Job Simulator Is Getting A Talking JobBot Plushie And Other Merch
Job Simulator’s instruction-giving JobBots might be the most abused characters in all of VR. We throw things as them, tell them to shut up and generally try to ignore them. It must be horrible to actually be them. Now you can do all of those things in real life too. Videogame merchandise company iam8bit today...
AMD GPUs to Support Asynchronous Reprojection via SteamVR
Announced at AMD’s GDC 2017 press conference, Radeon GPUs will support Asynchronous Reprojection on SteamVR in the next update. The technology helps to maintain smooth head motion when framerate drops below the headset’s refresh rate. Roy Taylor, Corporate Vice President – Alliances at AMD took to the stage with some passionate announcements about AMD and...
Oculus Reveals 6 New VR Titles for Rift & Gear VR at GDC 2017
Debuted at GDC 2017 and announced via their official blog, Oculus offer a first look at some of the titles coming to Rift and Gear VR in 2017. This includes 6 new game reveals across multiple genres, with 4 optimised for Touch and 2 “must haves” for Gear VR. Having recently teased ‘months of high-profile...
GDC 2017: Raw Data Studio Announces Sprint Vector – Blazing Fast VR
At GDC 2017, virtual reality gaming studio Survios is announcing Sprint Vector — a brand new experience focusing on one thing above all else: speed. Survios is one of the very few VR studios that we can say definitively have been successful. Since the launch of the HTC Vive headset last year, the team has...
‘From Other Suns’ is an ‘FTL’ Inspired Co-op VR FPS for Oculus Touch That’s Different Every Time You Play
Returning to an earlier era of gaming, Chronos (2016) was an unforgiving third-person action adventure game that launched alongside the Rift. Inspired by FTL (2012) developer Gunfire Games is now applying their lauded old-school game design principles to new-school game tech, with a procedurally generated ‘rougelike’ that lets up to three players experience a galaxy full of unexpected...
ROM: Extraction Gets New Level In Free Overrun Upate
ROM: Extraction from First Contact was already one of the more polished shooters for the Oculus Rift and HTC Vive, and today it’s getting even more content. The developer, which is comprised of former Call of Duty developers, announced the launch of Overrun, a free update that adds a new chapter. As the name suggests,...
With 6,000 Downloads, Unity’s Editor VR Is Making VR Dev Accessible To All
Unity launched its Editor VR service in an alpha form late last year, and the engine-maker appears to be pretty happy with the results so far. Editor VR is an in-VR section of the larger Unity engine that lets you edit virtual scenes in games and more. Taking to the stage at the company’s GDC...
Oculus Reveals 6 New VR Titles for Gear VR & Rift at GDC 2017
Debuted at GDC 2017 and announced via their official blog, Oculus offer a first look at some of the titles coming to Rift and Gear VR in 2017. This includes 6 new game reveals across multiple genres, with 4 optimised for Touch and 2 “must haves” for Gear VR. Having recently teased ‘months of high-profile...