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Upload LA Event: Creating a Full-Body Interactive Game with Enflux Mocap Clothing

Calling all Software Developers looking to create interactive full-body experiences! Join our evening workshop to explore an alternative to controller inputs in gaming, VR, and AR: Full Body Motion Capture Clothing. Full Body Motion Capture provides an intuitive method of interaction that complements immersive games, tools, and entertainment products. At this workshop, we will do...

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Oculus Details ‘Buffered Haptics’ for Advanced Haptics on Touch Controllers

Oculus has added new documentation to their developer knowledge base detailing the ‘buffered haptics’ feature of the Oculus SDK, a method for programming more advanced haptic feedback from the company’s Touch controllers. Oculus Touch uses linear actuators to provide feedback, a haptic technology which has been increasingly replacing the simple ‘rumble’ feedback common console gamepads. Linear...

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NVIDIA Has Strong Earnings As GPU Surge Continues

Nvidia keeps on raking in revenue from chips for artificial intelligence, game graphics, the Nintendo Switch game console, and self-driving cars. But we’ll have to listen to the conference call to find out if cryptocurrency mining also drove sales. The world’s biggest stand-alone maker of graphics chips and AI chips reported $2.2 billion in revenues for its second...

ARKit

ARKit is a Goldmine for VR Developers

One of the most enjoyable accounts on Twitter in recent days has been @MadewithARKit, which curates some of the best new pieces of content created in Apple’s new ARKit toolbox. The possibilities for VR developers that want to use the technology are literally endless, and if you use Unity, it is very easy to move...

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