Virtually Being Einstein

The brain’s body representation is amenable to rapid change, even though we tend to think of our bodies as relatively fixed and stable. For example, it has been shown that a life-sized body perceived in virtual reality as substituting the participant’s real body, can be felt as if it were their own, and that...

#Education : Hey coders, leave them kids alone! All what you’re doing is just another line in the code… (First part)

A proposition for a new digital era's education. How to bring a real #digital #culture in schools because what's is going there is (truly) a dramatic waste of time and resources... and intelligence! There are many possibilities, but here are some ideas I've in mind. Most are questionable and I'll be happy to be challenged. Schools...

Medical Innovation 2018 – Professor Bob Stone

Medical Innovation 2018 – Professor Bob Stone

Professor Bob Stone will be speaking at this year’s Medical Innovation conference. You can find out more about visiting or exhibiting at The School of Engineering’s Human Interface Technologies (HIT) Team, under the direction of Professor Bob Stone, recently concluded a successful interim usability trial with its Mixed Reality Medical Emergency Response Team...

Our mission in the Art Area.

One of the mission of the SSVAR  is to promote  to the public Art, cultural héritage(including architecture) in Switzerland  using the VR /RA technology to the public. We are currently in touch with some Partners in arts  and will update soon our website with  our Works. We are pleased to work with YOU as...

Virtual reality in the classroom

There are two ways of using virtual reality in the classroom: the first involves a traditional desktop set up in which the student explores a virtual environment using a computer, keyboard and mouse. Or use some other input device, e.g. controller (similar to the Wii remote controller).The second set up is fully immersive and...

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International Congress of eXtended Reality (XR) in Sciences

#DIMENSIONSXR2020, the international conference and exhibition, brings together XR pioneers, leading scientists, researchers, engineers, practitioners, technology developers and policy makers in science and extended reality to exchange information on their latest research progress and innovation. Participants from the top international academic, government and private industry labs of different disciplines participate in #DIMENSIONSXR2020 to identify new technology trends, development tools, product opportunities, R&D collaborations, and commercialization partners.

With the exceptional participation of XR Legends!

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