Valve today released a new tool called Steam Audio that represents the fruit of its purchase of Impulsonic in January. The tech promises sound which very realistically responds to a virtual environment and would serve as an improvement over the standard 3D audio. In the demo video below you can hear the audio change as...
Category: The SSVAR blog
SSVAR blog talking about virtual reality,augmented reality and mixed reality.
Six Flags Discovery Kingdom’s new roller coaster uses VR
I’m scared of roller coasters. Not heights, not speed, not intricate examples of mechanical engineering: roller coasters. I am specifically, and dreadfully, terrified or riding roller coasters. This is the story of me riding a roller coaster. Gulp. Last week, my wife and I were received an invitation from Six Flags Discovery Kingdom in Vallejo, California,...
These were the 10 biggest European tech stories this week
This week, Tech.eu tracked 14 technology M&A transactions and 65 tech funding deals totaling €200 million (about $211 million) in Europe, Turkey and Israel. Here’s an overview of the 10 biggest European tech news items for this week: 1) Apple has acquired Tel Aviv, Israel-based Realface, a machine learning startup whose facial recognition technology can...
Blackbird Interactive builds vision of what a Mars base would look like
It isn’t easy to marshal the will to create a human colony on Mars. It’s an expensive project, and to pull it off, you need a vision. To build that vision, a scientist at National Aeronautics and Space Administration (NASA) turned to a video game company. Blackbird Interactive, a Canadian game developer, has built an interactive...
Video: HoleLenz Adds Magic Windows to HoloLens & Gives Portals to New Worlds
When I first started with HoloLens development last April, one of the first things I created was a window. The purpose of that window was to be attached to a wall and give the illusion of being in a different space—an effect that is often referred to as a “magic window” effect by developers. My...
GDC 2017: What to Expect From VR at VRDC and GDC
The 2017 Game Developers Conference (GDC) and accompanying Virtual Reality Developers Conference (VRDC) are right around the corner. Just like last year, they will run essentially concurrently again in and around the Moscone Center in San Francisco, CA. Panels and discussions kick off Monday 2/27 through Friday 3/3, with the Expo hall itself opening from...
HoloLens is Helping This Medical Company Design Better Operating Rooms
Microsoft is talking for the first time today about a new customer of its HoloLens augmented reality headset: publicly traded medical device company Stryker. Stryker sells forceps, drills, nasal dressings, and hip replacement systems, but it also sells equipment for operating rooms. The HoloLens is a tool that Stryker can use to help hospital employees...
Along Together Is An Adventure Game Where You’re The Imaginary Friend
In January of last year, indie developer Turbo Button took to the world of Adventure Time and gave VR gamers a solid adventure title. Our writer declared it a trip worth taking, only being disappointed that it was such a short experience at about 90 minutes. Nevertheless, Adventure Time: Magic Man’s Head Games and Floor Plan...
On the Hunt for VR’s Killer App with Unity’s Head of VR & AR, Tony Parisi
Everyone in the VR industry can envision a world in the next 10 years that’s radically changed by virtual reality. From healthcare, education, social, training, cinema, gaming, and more, VR has a lot of Killer Use-cases. But it seems most of the industry is in agreement that the Killer App—a single, platform-defining piece of software...
MixCast is a Mixed Reality Broadcast and Presentation System from Within VR
Blueprint Reality is launching a tool dubbed MixCast VR that lets both game developers and consumers create their own mixed reality videos from within VR. The Vancouver, Canada-based company recently released its first title, the Awaken VR puzzle game, on the HTC Vive VR headset. And now it is releasing one of the tools that it used...