There’s no denying the huge buzz around VR porn at the moment, as most industry pundits seem to think that 2017 will see a lot more people experiencing adult content in virtual worlds. Inevitably, this heightened interest is also spawning a whole variety of hardware to facilitate and enhance those experiences. These gadgets and gizmos...
Category: The SSVAR blog
SSVAR blog talking about virtual reality,augmented reality and mixed reality.
Watch: ‘Compound’ Puts You in a VR World of Lovingly Detailed Retro Graphics
Compound is a VR hobby project from developer ‘Notdead’ which aims to immerse you in a world of lovingly crafted pixel art which has been wrapped around a retro-styled first person shooter. Ironically, there is a risk that the over abundance of so-called ‘pixel art’ video games in circulation these days that the nostalgia-fuelled art style...
(Update) Photo Shows Magic Leap ‘Test Rig’ NOT Prototype AR Headset
Update: Magic Leap’s CEO took to Twitter today to explain this photo more clearly. Hi everyone – the photo you are all excited about is NOT what you think it is. — Rony Abovitz (@rabovitz) February 12, 2017 The photo shows an @magicleap R&D test rig where we collect room/space data for our machine...
Bringing Conversational Gameplay & Interactive Narrative to ‘Starship Commander’
Developer Human Interact announced this past week that they are collaborating with Microsoft’s Cognitive Services in order to power the conversational interface behind their Choose-Your-Own-Adventure, interactive narrative title named Starship Commander. They’re using Microsoft’s Custom Recognition Intelligent Service (CRIS) as the speech recognition engine, and then Microsoft’s Language Understanding Intelligent Service (LUIS) in order to translate...
Derail Valley Brings The Methodical Joy Of Train Simulation To VR
No trip to Japan is complete without a visit to an arcade. Inside one of Tokyo’s multi-story shrines to gaming you’ll find fighting games that won’t release elsewhere for years, music rhythm games that take hundreds of hours to master, and, uh, train simulators. You might scoff, but I’ve always been fascinated by the simulation...
Field in View: Valve, Facebook, Microsoft, Google, Sony – Who Believes What’s Best For VR?
I think it’s time to get things in order a little. To my mind, there are now five major companies publicly involved in the development of the VR ecosystem. Not just headsets, but the development, sale and distribution of content, and how they believe those processes will most benefit both themselves and the industry. Understanding...
2018 Inflection Point for AR in Enterprise Applications
In a recent news report, ABI Research have forecasted the Augmented Reality Enterprise applications will hit an inflection point in 2018. Smart glass shipments are increasing to 20 million in 2021 with a compound annual growth rate of 227%. ABI Research have also forecasted total market revenues across many devices, platforms and licensing and have...
Watch: This Mobile VR Crane Simulator Showcases the Future of Industrial Training
Industrial Training International is readying their VR Mobile Crane Simulator for the March ConExpo Event in Las Vegas. The simulator uses an Oculus Rift headset in combination with a modular rig, in order to significantly reduce the costs of training, compared to both real-world and older VR solutions. Last September, Industrial Training International (ITI) announced...
Valve’s ‘Steam Direct’ to Replace Controversial ‘Greenlight’ Voting System
Steam Direct, a new sign-up system for launching games on the store, is due to replace Greenlight in Spring 2017. Currently, any developer or publisher new to Steam is required to submit their game for approval through Greenlight, which involves a small fee and community voting; the new system may have different implications for VR...
Valve: Wireless high-end VR is a solved problem
Those cables that are holding you down in virtual reality may soon go extinct. Valve expects wireless technology to come to the HTC Vive and the wider, high-end PC-powered VR market this year. Devices like the TPCast already exist. This is a dongle you add to the Vive that wirelessly beams the HDMI signal to the VR...
