A recent study by Facebook IQ, in which people completed one-on-one conversations in VR, concluded that most people respond positively, and introverts in particular feel more comfortable. Facebook IQ is a team established to assist marketers in understanding the way people communicate online and offline. Facebook has been exploring the potential of social VR since...
Category: The SSVAR blog
SSVAR blog talking about virtual reality,augmented reality and mixed reality.
Inside IMAX’s Big Bet to Rule the Future of VR
The company that turns cinema to spectacle is betting big on the future of face-computers. The post Inside IMAX’s Big Bet to Rule the Future of VR appeared first on WIRED. Source: Inside IMAX’s Big Bet to Rule the Future of VR
Gear VR’s ‘Darknet’ Will Hit PlayStation VR Very Soon
One-man VR development force E McNeill released his third game onto Gear VR last week, but his original project is finally coming to PlayStation VR, too. As announced over on the PlayStation Blog, Darknet, the developer’s futuristic hacking-based puzzle game, is making its way from Gear VR and Oculus Rift over to Sony’s system at...
Valve Head Affirms Work on First-party VR Games and Interest in Future Technology
During a Q&A on Reddit, Valve head Gabe Newell affirmed that the company is continuing development its own first-party VR content, as well as exploring interests in new technologies which could play a part in Valve’s future. After dodging a flurry of Half-Life 3 related questions, Gabe Newell addressed a question asking what direction the company...
Valve Confirms New Vive Base Station Coming This Year
Late last year at Steam Dev Days, Valve talked about a new and improved design for the SteamVR Tracking / Lighthouse base stations, a core component of the Vive’s tracking technology. Now the company says it plans to launch the new version later this year. During a Valve Q&A session on Reddit, Valve’s Joe Ludwig,...
MMOne unveils commercial version of insane giant simulator arm for wild VR rides
MMOne announced that the commercial version of its insane gaming chair mimics the motions that happen in a virtual reality game and makes you feel every twist and turn in a physical way. The Ukraine-based company wants to turn your VR world upside-down with a giant simulator arm that spins you around 360 degrees to match what...
GAConf event to tackle how to make games more accessible to everyone
The GAConf is a new one-day conference that will take on the subject of making games more accessible to gamers with disabilities. The event takes place on February 27 in San Francisco at the Mission Bay Conference Center. The host is the Game Accessibility Special Interest Group of the International Game Developers Association. It features a dozen...
Katia Beauchamp, AI everywhere, and signing 1 million subscribers – VB Engage
This week, Travis and Stewart continue their Web Summit series of interviews with the fascinating Katia Beauchamp of Birchbox, the original box subscription service. We find out how the company has signed more than one million subscribers, and four million customers, in such a short time. We also hear how mobile has changed everything, and...
Survios to launch Raw Data game in virtual reality arcades
Virtual reality game creator Survios said today that its action VR game Raw Data will debut in VR arcades around the world in 2017. “The resurgence of arcades is a welcome development in the virtual reality arena,” said Survios vice president of business development Ben Kim, in a statement. “VR arcades provide an easy entry point...
Valve Confirms More Headsets In The Works Compatible With SteamVR Tracking
In a late comment to the Gabe Newell AMA on Reddit, Valve’s Joe Ludwig posted an update outlining progress licensing its SteamVR Tracking system. The system could be critical to the adoption of VR in 2017 and the comment indicates additional head-mounted displays compatible with the SteamVR Tracking “lighthouse” technology are in the works. The headsets are...
