AxonVR, the company currently working on a full-body haptic solution for VR, are on their way to bringing their technology to an ever-widening audience. Announced today via an official NVIDIA blogpost, AxonVR says that the company’s fledgling haptic engine is actually built on top of NVIDIA’s PhysX, a middleware SDK that provides GPU acceleration for complex, real-time physics simulations....
Category: The SSVAR blog
SSVAR blog talking about virtual reality,augmented reality and mixed reality.
YouTube 1.09 Update On PS4 Adds PlayStation VR Support
For a gaming-focused headset, PlayStation VR already has a surprisingly large number of 360-degree video apps available on the PSN Store, but it’s been missing the biggest one: YouTube. That appears to be changing. Several Reddit users and a handful of Facebook and Twitter users are reporting that support for Sony’s headset landed on the YouTube...
Mother Uses VR Headset During Childbirth To Avoid Epidural
Childbirth is universally recognized to be one of the most painful and stressful experiences that a human being can endure. One doctor, however, is beginning to use virtual reality headsets to calm his patients during delivery and create a more bearable childbearing experience. Managing discomfort during delivery is an ever evolving process for OBGYNs according...
The Coward’s Guide To Surviving Resident Evil 7 In VR
A few weeks ago, I wrote about how excellent Resident Evil 7 is in VR, and how it was so scary I couldn’t face the idea of playing the full game with PlayStation VR. Judging from the comments and the reactions of people I’ve since shown the demo to, I’m not alone. Heck, the game...
PocketStrafe Is A Different Answer To VR Locomotion Issues
Locomotion in virtual reality experiences and games is something that hasn’t been figured out entirely just yet. With headset tracking and sensors, players can move around defined spaces that reflect the rooms they inhabit to a degree, but you’re limited by the size of your physical space. And while there are options like teleporting to...
Augmented and Virtual Reality Headsets Report
This week, two separate articles on Business Wire and Erie News Now reported on a new Tracker research program by the International Data Corporation (IDC), which focuses on the Augmented and Virtual Reality headset market. Significant points mentioned by both articles include: According to IDC, worldwide shipments of ARVR headsets will increase by a compound...
Augmented Reality Market Detailed Analysis to 2024
A recent article on Digital Journal reports on Market Research Reports Search Engine’s analysis of the Augmented Reality market. According to the article, the demand for Augmented and Virtual Reality is predicted to increase in the near future due to the increased demand for ARVR service, rise in end-use application, and affordable hardware cost. The...
Unity CEO Predicts Progress But Not ‘Explosive Growth’ For VR in 2017
As CEO of Unity Technologies, John Riccitiello leads one of the most important companies in VR’s future, but he doesn’t expect the industry to see “explosive growth” next year. Riccitiello said as much during a Reddit Ask Me Anything session this week. One user asked the CEO about the “gap of disappointment”, a term he...
Meta announces shipping of Meta 2 Development Kit
A press release dated December 21 2016 revealed that Meta has begun shipping its Meta 2 Development Kit, the first augmented reality (AR) product that delivers a totally immersive experience. Meta 2 enables people to use their hands to interact with holograms so they can touch, grab, create and share digital content. Customers receiving Meta 2...
Santa Gets Stuck Down The Virtual Chimney In PS VR Christmas Promo
The way Sony sees it, Santa won’t be delivering many PlayStation VR units this year as a lot of people already have them. In fact, he won’t be delivering many presents at all because he keeps trying it for himself. Sony’s Christmas promo for its recently released VR headset might not highlight some of the...
