A weakness has been found in the Haswell central processing unit (CPU) components that makes common computer operating systems vulnerable to malicious attacks. Computer hackers could take control of individual, company and government computers if a weak point in address space layout randomization (ASLR) software is exploited by manipulating a CPU’s branch predictor, a piece...
Category: The SSVAR blog
SSVAR blog talking about virtual reality,augmented reality and mixed reality.
Helping dementia patients recall grandchildren's names
A novel telemedicine speech therapy program for people with language problems due to dementia significantly improved their ability to recall words they had “lost,” reports a study. Source: Helping dementia patients recall grandchildren's names
Designing the future internet
This century, our world will be flooded with hundreds of billions of smartphones, gadgets, sensors and other smart objects connected to the internet. New research is at the forefront of efforts to redesign the internet to handle the enormous increase in traffic. Source: Designing the future internet
World-first demonstration of virtualized 5G architecture
The University of Surrey’s 5GIC (part of the Institute for Communications Systems) has — for the first time worldwide — produced a full demonstration of its FDC, which points to a significant reduction in deployment, optimisation and upgrade costs for network operators. The FDC was demonstrated over LTE-A (an advanced version of the Long Term...
Full-circle viewing: 360-degree electronic holographic display
A research team has described a novel tabletop display system that allows multiple viewers to simultaneously view a hologram showing a full 3-D image as they walk around the tabletop, giving complete 360-degree access. Source: Full-circle viewing: 360-degree electronic holographic display
Choose Your Own Creative Venture In Storyboard VR
Beyond being an immersive platform for video games and a tool for businesses, virtual reality is growing into an important means of telling stories. 360-degree videos and VR have been used in investigative journalism, new documentaries, and other similar narrative-driven experiences. In these early stages, a lot of work has to been put into developing...
Analyst: Despite Slow 2016, VR Still Forecast To Reach $14B In Software Sales By 2020
Market researcher SuperData scaled back its virtual reality forecast for 2016, particularly after a disappointing launch of the PlayStation VR headsets. But it still believes that consumer VR software could grow from $407 million in revenue in 2016 to $14 billion by 2020. Speaking today at the VRX conference in San Francisco, SuperData analyst Stephanie...
Community Download: What Will Happen To VR In 2017 and Beyond?
Before the calendar ever turned over from 2015 to 2016 people were already dubbing this as the “year of virtual reality.” This monicker was given for good reason. In 2016, we’ve seen not one, not two, but three high-end, ultra-powerful virtual reality headsets go from hyped future products to fully released consumer electronics, as well as...
Deafening Silence: Where Is Valve’s ‘Killer App’ VR Game We’ve All Been Waiting For?
It’s been about nine months since the Oculus Rift and HTC Vive officially launched the age of consumer-ready virtual reality and there’s no denying we’ve had some great times immersed in our personal holodecks. But with that being said, I’m ready (and I think everyone else is as well) for that one game that will...
Now with Netflix, HBO, and NextVR, Daydream Rises to Top VR Platform for Video
Google’s Daydream Android VR platform just got a lot more watchable. Already the only place you’ll find the official YouTube VR app, Daydream just picked up more major content providers. While Gear VR has been the exclusive home of Netflix VR since September 2015, the app has now landed on Daydream, Google’s Android VR platform....
