Fracked looks a little different to most VR games. nDreams’ upcoming first-person shooter eschews realism, instead gunning for a bombastic comic book style. Snowy mountain vistas are bathed in vibrant colors, weapons are huge, chunky lego bricks and parasitic enemies are a gooey purple. It’s one of those games that really feels like it’s coming...
Category: The SSVAR blog
SSVAR blog talking about virtual reality,augmented reality and mixed reality.
Lynx R1: XR2 AR-VR Hybrid Ships 2022 For ‘A Few Hundred Dollars’
French startup Lynx is shifting strategy for its upcoming AR-VR hybrid headset, dramatically lowering the price to target consumers too. Lynx R1 was initially announced in February 2020 as a $1500 product focused on businesses & professionals. It has the same Snapdragon XR2 processor found in Oculus Quest 2 & HTC’s Vive Focus 3. But...
Red Dead Redemption 2 DLSS Support Could Help VR Mod Performance
Red Dead Redemption 2 is getting DLSS support, which could come in handy for that recently-released VR mod. Deep Learning Super Sampling (or DLSS for short) is Nvidia’s solution for helping games hit higher framerates and resolutions without placing the expected demands on the given machine. It’s achieved with the help of AI rendering. It’s...
Moss: Book II – Polyarc On Building A Longer, Stronger Sequel
We speak to Polyarc about what to expect from the newly-announced Moss: Book II. Let’s be honest, we knew this was happening. It was just a question of when. The answer is, well, today; Polyarc just revealed Moss: Book II as part of Sony’s State of Play show, confirming that Quill is returning to PSVR...
Moss: Book II Revealed For PSVR
Developer Polyarc just revealed a sequel to its beloved VR debut, Moss, with Moss: Book II. The reveal trailer for the game just debuted at Sony’s State of Play event. The trailer only confirms the game is coming to PSVR — no mention of PC or Quest headsets yet — and there’s no indication of...
Can advertising scale in VR?
Michael Boland Contributor Share on Twitter Mike Boland is chief analyst of ARtillery Intelligence, an AR/VR research firm. More posts by this contributor Your in-car attention is media’s next battleground Mobile and enterprise are the keys to VR/AR scale One of VR’s prospective revenue streams is ad placement. The thought is that its levels of...
Osso VR Announces $27M Series B Funding For Surgical Training Platform
Surgical training platform Osso VR announced it raised $27 million in Series B funding. The Series B round was led by GSR Ventures, along with Signalfire, Kaiser Permanente Ventures, OCA Ventures, Scrum Venturies, Leslie Ventures and Anorak Ventures. It’s an increase of $13 million in total funding per round compared to the Series A round...
Oculus Quest 2 Referral Program Jumpstarts Playing Together
Facebook is now offering a referral program that suggests friends from your network to buy Oculus Quest 2 and grants store credit to those that take up the offer. Facebook says it will give out $60 in store credit — $30 to the referrer and $30 to the new buyer — when the new headset...
Silent Hill Creator Says VR And Horror Have ‘Great Chemistry’
Keiichiro Toyama, the creator of beloved horror franchises like Silent Hill, says that VR and horror have “great chemistry”. Toyama made the comment in a recent Eurogamer article talking about the developer’s new studio, Bokeh Game Studio. Looking at other areas of the industry, the article notes that Toyama is excited about the future of...
Sam & Max: This Time It’s Virtual Review – Light On Interaction, Heavy On Hilarity
Sam & Max show their age, but a typically sharp script helps ease point and click frustrations. More in our Sam & Max: This Time It’s Virtual review! I must confess, I don’t actually think there are many truly funny videogames out there. I admire Tim Schaffer as much as the next guy, but his...
