Remember back in early 2012, when VR was just thought of as science fiction, or at best as a failed experiment of the 90’s? That was 5 years ago. I know, right? 5 years. Actually typing that out makes me feel old. Back then, those of us who called ourselves ‘VR enthusiasts’ were just happily typing...
Tag: virtual reality
AR Specialist Zappar Nets $3.75m in Funding, Aims to “Democratize Augmented Reality”
Zappar, a London-based developer in the Augmented Reality space, is announcing the closing of its Series A funding round. The $3.75m investment will accelerate the development of several new products along with increased support for ZapWorks, their flagship content creation tool. Having worked with over 200 partners from the retail, television, film and packaged goods...
Obduction Finally Gets Its Touch And Rift Release Date
Cyan’s Obduction [Review: 8/10] was one of the best games released on the Oculus Rift last year, and soon HTC Vive owners will get to enjoy it too. The developer behind classic adventure games like Myst and Riven today announced that its latest title will be hitting the SteamVR headset on March 22nd. At the...
Qualcomm’s Standalone VR Is Getting Embedded Leap Motion Hand Tracking
Last September we reported on the fact that Qualcomm was launching their own VR development kit with the ability to deliver standalone VR. What made the VR 820 so compelling was that it had 6-DoF tracking as well as integrated compute (Snapdragon 820) which was on par with all the latest flagship phones. It even...
On the Hunt for VR’s Killer App with Samsung’s VP of Immersive Products & VR, Nick DiCarlo
Everyone in the VR industry can envision a world in the next 10 years that’s radically changed by virtual reality. From healthcare, education, social, training, cinema, gaming, and more, VR has a lot of Killer Use-cases. But it seems most of the industry is in agreement that the Killer App—a single, platform-defining piece of software...
YouTube Spaces Studio Explores the Basics of Mixed Reality Video Capture
Prolific YouTuber Tom Scott recently visited the Mixed Reality Lab at the YouTube Space studio in New York in order to showcase mixed reality capture. The lab is using a technique involving a green screen and a tracked camera to combine real world footage with a virtual reality environment, and helpfully lays out the basic...
‘Tilt Brush’ Deep Dive + Unanswered Questions about VR Privacy & Google
Tilt Brush is Google’s first VR app to launch on the Oculus Rift, and I had a chance to catch up with Tilt Brush product manager Elisabeth Morant. We have a broad discussion about adapting Tilt Brush for the Touch controllers, the Tilt Brush Artist in Residency Program, the Tiltbrush Unity Toolkit, and some of the...
DICE 2017: Magic Leap’s Graeme Devine on Ghost Girl Murder Mystery Game Concept
Graeme Devine, Chief Game Wizard at Magic Leap, took the stage today at the DICE Summit 2017 in Las Vegas to talk about the future of mixed reality. Devine has been part of the digital games industry for more than 30 years, starting at Virgin Games in the ‘80s with stints at id Software, Ensemble...
Oculus Rift In Space Will Be Used For Hand-Eye Coordination Experiment
An Oculus Rift is set to arrive at the International Space Station aboard a SpaceX cargo ship, according to a report by Air & Space Magazine. Microsoft’s HoloLens previously made a trip to the space station after a failed launch, and custom VR headsets have been used by astronauts in the past. The arrival of a...
Oculus Engineers are Working to Make Rift Games More Compatible With Vive Hacks
During a panel discussion at DICE Summit 2017, Oculus’ Head of Content Jason Rubin was asked to discuss the concept of open platforms in the virtual reality industry. Rubin’s company has infamously been at the center of an exclusivity debate following its decisions to keep the games it funds on Oculus platforms only. Rubin was...
