Capcom’s latest entrant to its popular Resident Evil franchise is currently being played in VR by almost 10% of its players, according to global statistics from the developer. Resident Evil 7: Biohazard is Capcom’s long awaited sequel to the company’s hugely popular survival horror franchise and it’s been warmly received by fans and critics since...
Tag: virtual reality
NASA & Caltech Leaders Aim to Revolutionise Big Data Visualization with VR
Virtualitics is new company started by NASA JPL and Caltech alum. offering a new platform to leverage the immersive properties of virtual reality in order to better aid human comprehension and use of ‘Big Data’. You’ve likely heard the term ‘Big Data’. Despite the phrase being coined perhaps as early as the mid nineties, with...
Google Opens Daydream App Submission to All and Publishes VR App “Quality Requirements”
Google has put out the welcome mat and unlocked the doors to all developers wishing to develop apps for their Daydream VR platform, but in order to keep the standards high have also issued a “Quality Requirements” guide. As we reported in September last year, just prior to the launch of Google’s Android integrated Daydream VR platform...
‘Elite Dangerous’ Update Will Soon Let You and 3 Friends Co-pilot Interstellar Spacecraft
Elite Dangerous, the interstellar space trading, fighting, and exploration simulator, has been teasing support for co-piloted ships for some time, and now a new update slated for the end of February will bring that feature, allowing up to four friends to fly together in VR. Elite Dangerous is not a VR-only title, but with support...
Preview: VR Music Video ‘Chocolate’ by Director Tyler Hurd is a Slice of Pure Psychedelic Joy
VR music videos seem to be digging out a sweet spot of quick and fun VR experiences that use the depth of virtual reality to immerse viewers in music with powerful and impossible visuals. Chocolate, a new VR music video directed by Tyler Hurd, furthers the case for VR music videos with electro-kittens, masked dancers, and...
Art Roundup: Hulk Smash! Virtual Reality Sculpture Shows Off Something Incredible
Welcome to UploadVR’s weekly art roundup! This is our chance to showcase some of the most impressive virtual reality creations we’ve found from around the web in one convenient list, embedded below using Sketchfab. The entries you are about to see were made in virtual reality using one of several art applications such as Tilt...
‘The Walking Dead’ Publisher Skybound Brings Interactive Horror Play ‘Delusion: Lies Within’ To VR
A Los Angeles-based interactive horror play is becoming a virtual reality series with Skybound Entertainment. Skybound is the publisher of properties like The Walking Dead and we previously covered Skybound’s collaboration with Samsung on the VR thriller Gone. Now, Skybound has acquired a creative property for a new and thrilling VR horror experience. Skybound announced a...
Two Bit Circus Raises $15 Million To Build Experimental Entertainment
Experimental entertainment company Two Bit Circus has raised $15 million in a funding round led by Jazz Venture Partners, with participation from existing investors, including Foundry Group, Techstars Ventures, Intel Capital, and a handful of new investors. Founded out of Los Angeles in 2012, Two Bit Circus uses technology to create immersive and interactive spectacles...
Sex In Virtual Reality Is Getting Even More Immersive in 2017
This year’s AVN Show – the world’s largest Adult Entertainment expo which took place in Las Vegas this week– focused a lot on VR, even adding two new dedicated categories (Best Virtual Reality Sex Scene and Best Virtual Reality Innovation/Site) to its 2017 industry awards. AVN’s CEO Tony Rios said in a recent interview that...
Field of View: Is VR The Evolution That ‘Resident Evil’ Needs?
It’s 1996 and I am frozen solid. I can see Chris Redfield still standing, against all odds, clutching his side in pain. What I can’t see is the hunter shuffling around in the background, but I can sure as hell hear it. I’m too terrified to take another step but, all the same, I know...
