8i is one of the most intriguing virtual reality companies operating today, but for the past several months it has also been one of the most quiet. The New Zealend-based company is working to pioneer new methodologies for creating volumetrically captured, photorealistic holographic humans. Today, the company peeking its head above water just long enough to...
Tag: virtual reality
ResearchVR Episode 29: Did Somebody Say Hand Interaction? Round-table With Alex Colgan
This week on ResearchVR we dig deep into Leap Motion with Alex Colgan, lead writer at the startup. This week’s episode is a little unusual. Considering Upload’s recent hands-on session with TPCAST and the ResearchVR episode on challenges of wireless VR, we start our discussion with a quick recap on this topic. Then we move on to...
Hands-on: Ximmerse Offers Mobile VR Tracking Starting At $99
By the time I reached my Ximmerse appointment at CES this year, I’d already been taught a lesson in skepticism. Kwik VR’s wireless add-on kit had underwhelmed me, and we’d seen one disappointing standalone demo from Intel. I won’t lie: I wasn’t expecting much from this meeting either, but the Chinese company’s tech actually ended...
Up Close With Sennheiser’s $1,700 VR Microphone
Here’s a close look at Sennheiser’s new AMBEO VR microphone in all its glory as demonstrated at last week’s CES 2017 in Las Vegas. It’s the company’s first step into VR audio and it’s just received wide release for a cool $1700. One of the most respected audio companies worldwide, Sennheiser is best known for its...
‘Freedom Locomotion System’ is a Comprehensive Package for VR Movement
Moving around comfortably and immersively in VR remains a hurdle for VR game developers. VR studio Huge Robot has created the Freedom Locomotion System which brings together a number of VR movement systems into a comprehensive and functional package which allows for comfortable walking, running, and climbing in VR. Since video games have existed, traversing great distances in...
‘Nebulous’ Developer Warns Against Creating A VR Game With Non-VR Support
Game development is and will always be a tough process, no doubt. With VR being in early stages of growth, ideas are being floated around and risks are being taken as people try to bring their ideas to life. Indie development already has its risks, but attempting to find a foothold in a VR market...
Dell’s VR Future Includes ‘Premium’ Windows Headset And Standalone Device
Dell has a wired Windows Holographic VR headset on the way this year, but its future holds a standalone device too. That’s what Liam Quinn, Chief Technology Officer and Senior Vice President at the company told me during CES last week. Quinn said that the company is doing a lot of internal work right now...
Check Out Sony’s Official Headset Stand For PlayStation VR
VR headsets are tricky things to store seeing as they’re only designed to sit on your head, but Sony now has its own solution for how you can maintain your PlayStation VR unit. The company made surprisingly little song and dance about its official headset stand for the device, made in partnership with UK-based gaming...
VR Horror Veteran ‘Dreadhalls’ Gets Touch Support, Vive Version Coming
Even after all this time, we still think White Door Games’ Dreadhalls is one of VR’s scariest games. Mechanically, though, it was starting to look a little dated. Dreadhalls is one of the Gear VR and Oculus Rift’s pioneering horror games, having first launched on the former mobile headset all the way back in the...
‘Drunk or Dead’ Is A VR Zombie Wave Shooter With A Twist Of Tequila
If you’re like me and the majority of the VR gaming public, then you’re probably tired of wave shooters. For the most part, they all feel the same and you can see everything that they have to offer in about an hour or less. Unless you’re ultra competitive or love to replay things just to...
