We know, we know, you’re sick of wave shooters. Who isn’t? Well you might want to take a look at Vindicta, then. Yes, it’s got guns, and plenty of enemies to use them against, but they’re not coming at you in waves, and you’re certainly not rooted to the spot; Vindicta wants to bring a...
Tag: #virtualreality
How Magic Table Chess Aims to Reinvent The Classic Board Game for VR
At some point during my hands-on multiplayer demo of Magic Table Chess, the first VR release from newly-formed development studio Experiment 7, I completely forgot I was wearing a VR headset. The cutesy avatar across from me was no longer a floating head, it was my opponent. The voices pouring in from the Skype call...
This 14 Year Old Minecraft Modder Made A Home-Building VR Game
In the most recent edition of our list of new releases for HTC Vive, we highlighted an Early Access sandbox experience that pushed you to create your own virtual living space from the decorations to the furniture. VR Home is an intriguing and visually impressive interactive experience that looks to have quite a great deal...
TouchSense Force Lets Devs Create Better Haptic Feedback On Oculus Touch
Haptic feedback is essential in bringing player’s hands into VR worlds. Without it, our virtual fingers are little more than ghosts floating through items and surfaces. Touch technology company Immersion wants to bring that work to the next level. The company is today announcing TouchSense Force, a combination of development software and hardware that it...
Brothers Fight On Opposite Sides of the Civil War In My Brother’s Keeper
From weekly news shows to mini-documentaries, 360-degree video continues to grow as a medium for storytelling. Creatives, journalists, and more are taking to the platform and giving audiences a perspective that not only shows off more angles of a story than previously allowed, but draws the audience in like no other platform could. While many new...
Valve Finally Brings SteamVR To Linux As A Developer Release
It was over four months ago now that Valve showed SteamVR running in Linux for the first time. Today, it’s finally launching the platform on the operating system, albeit in a limited form. SteamVR comes to Linux as a development release, meaning it’s intended for content creators to start working on apps for the open-source...
On the Hunt for VR’s Killer App with Oculus’ Head of Content, Jason Rubin
Everyone in the VR industry can envision a world in the next 10 years that’s radically changed by virtual reality. From healthcare, education, social, training, cinema, gaming, and more, VR has a lot of Killer Use-cases. But it seems most of the industry is in agreement that the Killer App—a single, platform-defining piece of software...
Gear VR Shooter ‘Drop Dead’ Coming to Rift With Touch Support and Graphics Overhaul
One of Gear VR’s most polished shooters is making the leap to the Oculus Rift with full support for Touch and a graphical overhaul. Developed by Pixel Toys, Drop Dead launched on Gear VR in late 2017 and was well received, garnering attention for its impressive mobile visuals and gameplay. As a VR FPS on Gear...
Valve Removes $3,000 SteamVR Tracking Hurdle, Will Offer Base Stations This Year
Back in August of last year, Valve started to roll out of its innovative and royalty-free tracking technology. The company made a development kit available to licensees, but only if they attended a $3,000 training session that would teach the ins and outs of the tech. The introductory course was likely a bit of quality...
Valve to Sell Base Stations Directly, Lower Barrier to SteamVR Tracking Development
Valve today announced plans to begin selling SteamVR Tracking base stations directly later this year; the first units on offer are expected to be the new single-rotor models the company recently teased. Valve is also making it easier to develop new tracked products and accessories with SteamVR Tracking by removing the requirement of a $3,000 introductory...
