It’s been a big week for WebVR. First, Oculus launched a developer preview of its own VR web browser, Carmel, and now Google is finally bringing beta integration to Chrome on Android. The search engine giant launched the WebVR API on Chrome for Android in a test state. To get started with it, web developers need...
Tag: #virtualreality
‘We Wait’ Is The First BBC Production For The Oculus Store, And It Is Free
2016 has been a busy year in VR for the BBC, as it started to figure out what role the medium will play in its future by releasing a range of 360 and VR projects exploring the boundaries of the new medium. These projects covered a broad spectrum of subjects and audiences, ranging from harrowing...
Starting Tomorrow You Can Make Unity Games From Within VR
Unity was reluctant to put a final date on the launch of Editor VR when it was last shown at Unite 2016 in November, but we now know it will be with us very, very soon. Timoni West, Principal Designer at the company and one of Editor VR’s biggest evangelists, confirmed that an “experimental build”...
STRIVR Labs Raises $5 Million And Adds Enterprise VR Training
It turns out a lot of the same things football players need to practice to perform better on the field, also applies to enterprise – at least in virtual reality. And so startup STRIVR Labs has launched into a new enterprise VR training business, while still remaining in the sports VR training game. The company...
Wevr Adds $20 Annual Pass To Premium VR Content On Its Transport Service
Wevr is following in the footsteps of traditional media companies like HBO, Netflix and Hulu. The virtual reality startup is launching a $20 annual subscription premium channel on its Transport service, offering early VR users unlimited access to exclusive content like Deepak Chopra’s Finding Your True Self, Tyler Hurd’s Tribeca Film Festival VR hit, Old...
From Tomorrow You Can Make Games From Within VR With Unity
Unity was reluctant to put a final date on the launch of Editor VR when it was last shown at Unite 2016 in November, but we now know it will be with us very, very soon. Timoni West, Principal Designer at the company and one of Editor VR’s biggest evangelists, confirmed that an “experimental build”...
VR Sports Training Company STRIVR Labs Scores $5 Million Investment
STRIVR Labs, a company focused on using VR for sports training, plans to use a new $5 million investment to expand the scope of its “experiential learning” platform. According to a press release from the company, Strivr’s $5 million Series A investment was led by Signia Venture Partners with participation from BMW i Ventures, and AdvancIt...
‘Racket: Nx’ for HTC Vive Gets Early Access Launch Date and Multiplayer
One Hamsa, developers of VR sports game Racket: Nx, announced that the Early Access version will arrive on Steam in late January 2017. This first version will also include “competitive” multiplayer and a new single player mode. The Racket Nx demo, introduced to Steam on August 17th, remains one of the most enjoyable sports experiences...
5 Potential Gear VR ‘Killer Apps’ Demonstrated During Samsung Contest
The Gear VR Killer App contest hosted by Samsung at the Upload Collective earlier this month brought in a hundred-plus technophiles eager for a chance to check out the finalists — and to find out which (if any) deserved “killer app” status. “[It] needs to be accessible,” as contest judge Nicole Lazzaro explained, ”create an experience...
ResearchVR Episode 25 – Optimizing VR Experiences Using Analytics
In past episodes we discussed different tools for user analytics: the quantitative analysis from videos (012 – User Testing w/ Geoffrey Skow – FishbowlVR) and heatmaps based on eye- and gaze direction (015 – Behavioral analysis in VR with Retinad). This week, together with Robert Merki from CognitiveVR, we went one step further – we...
