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Oculus Touch Review: Reach into Rift

‘Step Into Rift’ had been Oculus’ mantra since the launch of the headset back at the end of March this year, but with the launch of Oculus’ dedicated motion controllers, Touch, players can finally ‘Reach Into Rift’ too. Touch has been a long time coming. Oculus has been criticized for launching Rift with a packed...

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Touch and Vive Roomscale Dimensions Visualized

Ahead of the launch of Oculus Touch, the company has finally detailed its ‘experimental’ camera arrangements for 360 degree and ‘roomscale’ tracking, allowing us to take a look at how those tracking volumes compare with the HTC Vive. The front-facing setup aims for 180-degree focused experiences. Road to VR contributor Nate Kozak coined this ‘rug-scale’....

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