Mark Zuckerberg said Facebook wants to reach a goal of getting a billion people into virtual reality. Speaking at the fourth annual Oculus Connect event, he said that Facebook is moving VR in that direction with new models, such as the $200 standalone VR headset Oculus Go and the upcoming wireless version of the Rift,...
Tag: #VR #AR
Oculus’ Nate Mitchell: VR ‘expectations got ahead of themselves’
Nate Mitchell is one of the Oculus co-founders and continues to be a key leader at Facebook defining the product strategy for VR going forward. While he works closely with the Rift team, he’s also keenly aware of VR’s evolution over the last five years as he’s part of a small group of Oculus executives...
Game Boss interview: Oculus’ Jason Rubin expects a Triple-A VR game from Titanfall maker
Mark Zuckerberg said Facebook wants to reach a goal of getting a billion people into virtual reality. Speaking at the fourth annual Oculus Connect event, he said that Facebook is moving VR in that direction with new models such as the $200 standalone VR headset Oculus Go and the upcoming wireless version of the Rift,...
Magic Leap will have AR comic books from Madefire (whenever it releases, that is)
Magic Leaps’ augmented reality technology still remains a mystery but, whatever it ends up being, you’ll be able to read comics on it. Madefire this weekend announced a partnership with Magic Leap to release its digital comic book app on the platform at launch. Readers will be able to project the company’s own ‘Motion Books’, which feature...
New XR Basefund preps €50 million fund for VR and AR early stage startups
GUEST: A new early stage VR/AR startup fund has announced that it will launch in Europe by the end of the year. Coined the XR Basefund, the €50 million-sized fund is a co-venture between Ariadne Capital, 2SQRS, and the VRBASE. The XR in the name stands for “extended reality” which has become an abbreviation that...
Thyng is a platform for creating AR scenes
Thyng wants to create the first augmented reality platform. Last week, the studio launched its free app Thyng 4.0 on iOS, which it built using Apple’s ARKit software development kit. It enables users to create AR scenes by dragging and dropping pre-designed 3D objects or personal photos and videos. Ed LaHood is the founder and...
ProBeat: Facebook ramps up its VR price war
OPINION: In July, there was a single week when Facebook’s Oculus cut prices for its Rift VR headset and Touch controller to $400 for a limited time, a rumor suggested a $200 standalone Oculus VR headset was coming next year, and the company made the aforementioned two-product bundle permanent, promising to make $500 the regular...
GamesBeat weekly roundup: Oculus Go standalone VR, and Star Wars loot boxes
Hello, and welcome to another GamesBeat weekly roundup! This time, the classic space game Star Control II is getting a sequel, Fortnite: Battle Royale reaches 10 million players, and Hearthstone boss Ben Brode tells us what “casual” means to him. Enjoy, and have a great weekend! Pieces of flair and opinion The DeanBeat: Optimism and...
The DeanBeat: Optimism and despair over VR at Oculus Connect
Mark Zuckerberg, CEO of Facebook, injected a dose of optimism into the crowd at the Oculus Connect event this week at the San Jose Convention Center when he set a goal of getting a billion people into virtual reality. That’s reassuring in a way, since the Oculus Rift, the Samsung Gear VR, and other virtual...
ARKit games are the top AR downloads in the Apple App Store
It’s been a few weeks since iOS 11 rolled out to compatible iPhones, and hundreds of apps now utilize the augmented reality capabilities of ARKit. Though some apps only have AR features as an add-on, there have been a steady stream of releases that are ARKit exclusives. In that category, games are coming out on top,...
