Video game spending is up across the board in the U.S. in July. Nintendo drove both software and hardware sales, which grew 19 percent year-over-year to reach $588 million, according to the industry-tracking firm The NPD Group. Consumers spent $277 million on software last month, thanks in particular to the launch of Nintendo’s Splatoon 2...
Tag: #VR #AR
AR/VR Weekly: CCP Games has found one solution to the VR drought
Studios are dealing with the so-called VR drought. And it looks like CCP Games is taking an alternative route to dealing with the doldrums as companies wait for VR to hit critical mass. Strip the VR from your game. Today, the Icelandic company launched a version of Eve: Valkyrie, its flagship VR starfighter game, that ditches the...
Will games ever take on white supremacy? GamesBeat Decides
Nazis and the Ku Klux Klan are in the news in the United States for holding rallies and murdering a counter-protester in Charlottesville, Virginia. That grim reality weighed on our minds when we went to record the GamesBeat Decides podcast this week, so we talked about how games depict white supremacy. VentureBeat social editor Anthony...
Mari Smith, Facebook secrets, and Walmart’s creepy AI – VB Engage
In this week’s episode, Travis and Stewart interview the Queen of Facebook, Mari Smith, at Unbounce‘s CTAConf. Mari divulges what really works and what doesn’t when it comes to using Facebook for your business. We also discuss two big funding rounds for two very different data analytics tools, and we dig into what Walmart is...
Gambitious rebrands as Good Shepherd to invest in the indie game revival
Gambitious started out a few years ago as a crowdfunding platform for indie games. Now the company is rebranding itself as Good Shepherd Entertainment with the goal of gathering more investors and funding quality independent titles. Good Shepherd cofounder Mike Wilson said that Gambitious did OK raising money from a network of investors and making...
Facebook and Supercell partner on Clash of Clans AR experience
Five years after its release, Clash of Clans continues to be one of the top 10 grossing games on the app stores. And Facebook and Clash of Clans creator Supercell are teaming up to promote the mobile strategy game with an augmented reality experience on a smartphone. A week ago, Supercell revealed a video that showed...
CCP unveils non-VR version of Eve: Valkyrie
CCP Games has been one of the strongest supporters of virtual reality, but it is taking its flagship VR property, Eve: Valkyrie, and making a version for broader audiences without Oculus Rift, HTC Vive, or PSVR headsets on the PC and PlayStation 4. Dubbed Eve: Valkyrie — Warzone, the new version will enable PC and...
The Void CEO: Star Wars can make VR accessible
As CEO of The Void, Cliff Plumer has to think big. Virtual reality fans are dishing out money for PC-based and mobile-based VR systems. But The Void is making location-based VR experiences must create a much bigger impression, since consumers will be paying for that experience in places such as theme parks. The Void created...
GTA creator shows off new cloud gaming engine with a VR sci-fi demo (update)
Cloudgine has created a demo called They Came From Space to show off the quality of its cloud-gaming engine, which it designed to take advantage of cloud computing and produce massive physics-based simulations. The game and technology are the latest creation from Dave Jones, the president of Cloudgine and the original developer of Grand Theft Auto. After...
Qualcomm unveils better depth-sensing camera for Android devices
Qualcomm has announced new Spectra camera technology that could enable smartphones to capture three-dimensional images and movement in real time and convert that data into digital form on the fly. The Qualcomm Spectra module will have improved biometric authentication and high-resolution depth sensing. That could be useful in a wide range of photo, video recording, and...
