VR video games are some of the most immersive, visceral experiences to date. Travelling to fantastic worlds, going brain-to-rotting-noggin’ with zombie hordes and throwing coffee mugs at floating sentient CRTs has never felt so real. But games are just the start of where VR and AR are heading, and honestly, most likely will not be...
Tag: #VR #AR
2017 is PlayStation VR’s growth year: over 200 games and apps in development
Despite big releases in the likes of Resident Evil 7 and Dirt Rally VR, it’s been an undeniably quiet start to the year for PlayStation VR (PSVR), but Sony is promising that won’t last long. The headset maker said this week that more than 220 software titles and experiences are development for the device, and...
GDC 2017’s 9 biggest stories on augmented and virtual reality
Whew, what a week. Can we sleep now? With each passing year, the Game Developers Conference (GDC) becomes more and more important to the VR industry, and 2017’s iteration was no different. There have been a frankly ridiculous amount of announcements over the past six days and we wouldn’t blame you if you’d missed a...
CCP pushes deeper into virtual reality with Sparc virtual sports game
Eve Online creator CCP Games is 20 years old this year, but Iceland’s biggest game company is still reinventing itself. This week, the company announced its 12th virtual reality title, Sparc. The game is a virtual sports title that is reminiscent of the disc-throwing scene in the film Tron. It’s just one more sign of...
The VR industry needs better content, turns to accelerators
GUEST: The VR industry finds itself positioned this year somewhere in what Gartner’s Hype Cycle refers to as the trough of disillusionment. This is a time where, as it gains momentum, the industry needs to rally together and push its ecosystem to the next stage of market adoption. The established hardware players like HTC, Oculus, Google,...
GamesBeat weekly roundup: Switch, Zelda, and the Game Developers Conference
Welcome to another GamesBeat weekly roundup! Most of our staff spent the week covering the Game Developers Conference in San Francisco, checking out new games and technologies and getting to hear from some of the best minds in the industry. Also, Blizzard revealed a new hero for Overwatch, and Oculus made some of its VR...
Wevr’s virtual reality undersea adventure The Blu becomes a museum exhibit
Wevr said that its virtual reality experience, The Blu, will be displayed at the Natural History Museum of Los Angeles County (NHMLA). The immersive adventure makes you feel like you are underwater, exploring the majesty of the ocean and its different habitats. You come face-to-face with some of the most awe-inspiring species on the planet....
The DeanBeat: Intel University discovers the best college game projects
Carnegie Mellon University and the University of Wisconsin Stout won the top honors in the annual Intel University contest for best student game at the Game Developers Conference. The contest is a good place to spot the talent for the next generation of games. Carnegie Mellon won the prize for best gameplay in a national...
Connected cars feel the love as mobile industry continues its search for the next big thing
Clearly just about every major company exhibiting at the mobile industry’s largest trade show got the memo about connected cars being the future. While a visitor had to go hunting to find displays of new smartphones, connected and autonomous vehicles were everywhere this year. Automotive manufacturers had previously participated at Mobile World Congress in Barcelona....
3 ways Pokémon Go evolved during development
Pokémon Go didn’t hatch out of a Poké-egg looking exactly like how we know it. Dennis Wang, director of interaction and visual design at Pokémon Go developer Niantic Labs, talked Tuesday at the Game Developers Conference about designing the hit location-based game. Pokémon Go became a smash success after it launched last year for iOS and...
