The Psychonauts’ return is almost here. Developer Double Fine Productions announced today that Psychonauts in the Rhombus of Ruin will release for the PlayStation 4 as a PlayStation VR game on February 21. This is the first new game in the series since the release of the original Psychonauts in 2005 for PlayStation 2, Xbox, and...
Tag: #VR #AR
Here’s your chance to help build Trump’s Mexican wall in virtual reality
If you’re worried that it might take years to see the towering wall that President Trump has promised to build along the Mexican border, then here’s some good news for you. Pacific Software of Laguna Beach has acquired a small company called GrandWall, which launched a project back in November to build a version of...
Is Nintendo Switch going to completely replace the 3DS? GamesBeat Decides
The Nintendo Switch is cool, but I think that New Nintendo 3DS XL 2 has a nice ring to it. Nintendo is insistent that its upcoming Switch system is a home console that you can take with you, and that means that some people still think that the publisher is going to introduce a new,...
Spotted at Sundance: Jon Hamm AR hologram and VR movies
(Reuters) – Attendees at the Sundance Film Festival can use augmented reality (AR) to hang out with “Mad Men” star Jon Hamm or assemble a human brain, as makers of the new immersive technology seek to engage independent filmmakers. The Sundance premiere of “Marjorie Prime,” a film starring Hamm as a hologram character, gave virtual...
Improbable, a U.K. startup that helps devs build massive simulated worlds, to open first U.S. hub in San Francisco
Improbable, a U.K. startup that makes it easier for developers to build massive simulated worlds, has announced it’s opening its first base in the U.S., with a division opening in downtown San Francisco in February. The new hub will serve as the cornerstone for a significant expansion program for the company and will be home...
Valve confirms: More SteamVR Tracking headsets are in development
In a late comment to the Gabe Newell AMA on Reddit, Valve’s Joe Ludwig posted an update outlining progress licensing its SteamVR Tracking system. The system could be critical to the adoption of VR in 2017, and the comment indicates additional head-mounted displays compatible with the SteamVR Tracking “lighthouse” technology are in the works. The headsets are...
Australian archaeological startup raises $679,000 to rebuild ancient sites in VR
Archaeology isn’t an easy job, but it becomes easier in virtual reality, where you can walk around ancient buildings as if they were still there. Lithodomos VR, an Australian virtual reality archaeological startup, knows this and has raised $900,000 in Australian dollars ($679,000 U.S.) in a seed funding round. Melbourne-based Lithodomos VR creates what it...
HTC will give 1,000 Vive Trackers to VR developers — applications close February 7
The HTC Vive Tracker presents a lot of new possibilities for VR software, and the company is making sure developers make the most of it. Vive today opened up applications for developers to get their hands on one of 1,000 Tracker units before they launch later in the year. Successful studios will get one of...
Gaming-as-a-Service doesn’t have to mean more crunch time
GUEST: The game development industry has been going through a lot of change, and there is more to come. The dramatic growth in indie games and developers — including hits like Minecraft and Bastion — has cleaved the game industry in two. There are larger audiences than ever for smaller, more experimental games like Her Story, and...
Passion drives innovation: AR and VR founders survey reveals new trends
GUEST: My company, Forward – a human capital solutions company focused on talent acquisition and development for innovation leaders conducted a survey directed to founders of augmented reality and virtual reality technology companies. The purpose, to get a snapshot picture of talent attitudes and trends. The goal, the help give some visibility to the industry...
