Nintendo continues to play with our emotions. The company has yet to outright state if its upcoming console, Switch, will support VR, but patents uncovered today suggest that it’s certainly possible in the future. NeoGAF user Rösti (it’s an online forum of some of the most passionate gamers on the Internet) posted the patent online complete...
Tag: #VR #AR
Fishbowl VR: Netflix, Hulu come out ahead of most 360-degree video apps
A lot of companies would have you believe 360-degree video is the future of storytelling. It’s why 20th Century Fox just signed a deal with Felix and Paul, and IMAX is bringing VR stations to cinemas around the world. But is ‘VR video’ in its current state really proof of that? That’s what VR testing...
Why you should be afraid of Google’s expansion into hardware
GUEST: Google first made waves in the hardware market when it purchased Motorola in 2011 for $12.5 billion. A company on the scale of Google getting involved in hardware put some established manufacturers on edge, though anxiety abated when Google later sold Motorola to Lenovo for $3 billion. Without being directly involved in hardware production, Google has continued...
Linden Lab’s Sansar will take virtual worlds far beyond Second Life
Second Life is by far the most successful virtual world ever created. And with Project Sansar, the creators of Second Life believe at Linden Lab believe they can use virtual reality to create a far more immersive experience. Just as Second Life democratized the creation of virtual objects in a virtual world on the PC,...
Oculus’ funding of Robo Recall nearly match what Epic Games spent on Gears of War
Oculus is one of the most prolific stimulators of virtual reality content in the industry today. The Facebook-owned company has been funding VR games and projects for years now through Oculus Studios. In October, Facebook CEO Mark Zuckerberg finally put some numbers onto these ongoing efforts when he revealed that his company had spent $250 million on...
Watch us play Oculus Touch games like VR Sports Challenge and I Expect You to Die
I’m still digging the Oculus Touch controllers that Facebook’s VR subsidiary launched earlier this month, and that’s not only because they make me feel like a football player. I broadcasted some Oculus Touch gameplay recently, and I want to share it with you. In the video below, you can see me checking out VR Sports...
GamesBeat weekly roundup: Nintendo Switch specs and Super Mario Run hits mobile
Welcome to another GamesBeat weekly roundup! This time, Pokémon Go got more creatures (although not as many as some fans hoped for), Overwatch gets a festive update, and we learn more about Super Nintendo World in Universal. Enjoy, and have a great weekend! Pieces of flair and opinion The DeanBeat: The road ahead in VR...
Epic’s Tim Sweeney: Be patient. The Metaverse will come. And it will be open.
I hear a lot of speeches. But Tim Sweeney, the CEO of Epic Games and a longtime graphics guru, stitched together the best vision I’ve heard in a while at last week’s VRX virtual reality conference in San Francisco. Sweeney talked about how to build the open Metaverse, the virtual world envisioned by Neal Stephenson...
The DeanBeat: The road ahead in VR and AR will have two steps forward, one step back
John Riccitiello, CEO of Unity Technologies, predicted that tech journalists would start gleefully writing that the virtual reality revolution is over because sales of VR headsets fell short of expectations, and analysts are in the midst of shaving back their predictions. I’m not one of those journalists. For AR and VR, I see 2017 as a...
WordPress.com gets support for VR content, starting with 360-degree photos and videos
Virtual reality (VR) is one of the big breakout trends of 2016, with countless headsets, viewers, and related shenanigans coming to the fore. So it comes as little surprise that omnipresent blogging service WordPress.com is now embracing it. WordPress (including the hosted “.com” service and the open source software that can be downloaded from WordPress.org)...