Earlier this week we wrote about how HTC Viveport’s upcoming subscription service could push acceptance of shorter VR experiences. Now it appears that service is prepping for launch. Variety is reporting that VR developers can now submit their applications to feature as part of the service, which will launch within the coming weeks. Viveport President...
Tag: #VR
On the Hunt for VR’s Killer App with Epic Games’ Technical Director of VR & AR, Nick Whiting
Everyone in the VR industry can envision a world in the next 10 years that’s radically changed by virtual reality. From healthcare, education, social, training, cinema, gaming, and more, VR has a lot of Killer Use-cases. But it seems most of the industry is in agreement that the Killer App—a single, platform-defining piece of software...
Samsung and Six Flags Re-up Collaboration with New VR Coasters Combining ‘Mixed Reality’ and ‘Complex Gameplay’
Six Flags Entertainment Corporation—which runs theme park properties across the americas—and Samsung Electronics America, Inc. recently launched a renewed collaboration on new rides at two Six Flags theme parks which place users on real roller coasters while using a VR headset to add virtual visuals. ‘Galactic Attack’, which improves on the existing ‘New Revolution’ VR...
ZeniMax Seeks Injunction to Halt Oculus’ Use Rift & Gear VR SDK and More
Following a prominent lawsuit between ZeniMax and Facebook/Oculus which resulted in a $500 million award to ZeniMax, the company is now seeking an injunction to prevent Oculus from continuing to use code that was found by the jury to infringe upon ZeniMax’s copyright. According to a report by Reuters, ZeniMax filed papers on Thursday, at...
Facebook Will Respond Soon To Proposed ZeniMax Judgment
ZeniMax filed for a proposed judgment in its $500 million case against Oculus, including a suggestion that: Oculus, its parents, subsidiaries…are permanently enjoined from possessing, publishing, disclosing, or utilizing in any form or for any purpose any of ZeniMax’s copyrighted materials…found to have been infringed by the jury in its verdict, specifically DOOM 3: BFG...
Superpunch Is a Game That Uses Punching for Locomotion
Superhot [Review: 9/10] is easily one of the best Oculus Touch titles available today. The beautiful art direction, ingenious gameplay mechanic of time only moving when you do, and creative puzzle environments all add up to one of the most memorable and enjoyable adaptations for VR we’ve seen thus far. Naturally, when the Make it...
Dungeon Chess is Like Harry Potter Wizard’s Chess Meets D&D
The VR ecosystem is flush with experiences that can completely shatter our perceptions, bringing us into incredibly realistic or fantastic worlds and giving us devastating weapons or abilities. Other more quaint experiences can project a sense of comfort so solid, we can forget that we’re even wearing a VR headset altogether like one of our...
New Six Flags VR Coaster Is Interactive, Uses Passthrough Camera
I’m scared of roller coasters. Not heights, not speed, not intricate examples of mechanical engineering: roller coasters. I am specifically, and dreadfully, terrified or riding roller coasters. This is the story of me riding a roller coaster. Gulp. Last week, my wife and I were invited by the folks over at Six Flags Discovery Kingdom in Vallejo...
Virtually Drive Audi’s New Q5 Through Your Own Sandbox Creation
Many concept vehicles over the years have teased the idea of utilizing augmented reality in the windshields, glass dashboard panels, and even side windows. When it comes to VR, Faraday Future is one of the most recent that have flirted with the technology by using the platform to design their connected car. Audi wants to...
Steam Audio Promises More Realistic Sound For Games And VR
Valve today released a new tool called Steam Audio that represents the fruit of its purchase of Impulsonic in January. The tech promises sound which very realistically responds to a virtual environment and would serve as an improvement over the standard 3D audio. In the demo video below you can hear the audio change as...
