‘SUPERHYPERCUBE’ Teases Vive Support, But Developer Protest Could Keep it From Rift

SUPERHYPERCUBE, a spatial reasoning puzzle game for PSVR looks to be soon headed to the Vive through SteamVR. And while SteamVR normally supports the Rift, a developer protest could exclude the headset. SuperHyperCube is most succinctly described as a ‘Tetris (1984) for VR’. But that alone would betray the game’s unique take on depth-based geometric gameplay—that...

Watch: Crytek’s ‘Codename: Sky Harbor’ VR Experience is a Bombastic, Visual Treat

Launched as part of Basemark’s VRScore benchmarking software, the Crytek developed VR tech demo Codename: Sky Harbor, is one of the most visually impressive examples of VR cinema around. Direct from our time with Basemark’s promising virtual reality benchmarking suite, VRScore, here’s a full play-through of the included Crytek developed demo Codename: Sky Harbor, a...

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Siegecraft Commander Review: The Monotony of War

Making a compelling strategy game experience is a difficult balance. Creating compelling gameplay mechanics that are fun to perform a thousand times across multiple games and campaigns is hard enough, but then add in the mixture of A.I. opponents, actual human opponents online, and the delicate nature of balancing different factions across their various roles...

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