Getting VR headsets into the casual user’s hands and households is one of the ongoing struggles of the industry. Other than the mobile solutions, the additional peripherals are not at consumer friendly price points yet and likely won’t be for a while, but there are events being held around the world and even some advertising...
Tag: #VR
‘Wanderer: The Rebirth’ Review – Battle Monsters And Monstrous Controls
I was drawn to Wanderer: The Rebirth through its curious premise; a Monster Hunter or Dark Souls-esque third-person action game in which you take on a small handful of bosses using the Vive’s position-tracked wands. I had no idea if this was going to work, but it sounded unlike anything else in a time when...
The President and First Lady Invite You on a White House Tour in New 360 Video
360 videos can do a lot of things, but what makes them the most remarkable is their ability to transport you inside new locations. Places that many of us would never be able to go are now open to exploration and discovery. For example, odds are that most of us will never be President of...
Remembering RIGS: What Sony’s Guerrilla Cambridge Did For VR
The VR community was hit with quite a shock yesterday. Guerrilla Cambridge, the Sony-owned developer behind PlayStation VR multiplayer FPS, RIGS: Mechanised Combat League [Review: 8/10], was confirmed to be closing just a few months on from the game’s launch last October. Needless to say, shutting the doors to the studio behind one of the...
VR as the Most Powerful Surveillance Technology or Last Bastion of Privacy? It’s up to Us.
Virtual reality has the potential to enable so many amazing utopian futures, but it also has the potential to become one of the most intimate surveillance technologies that could create a Big Brother dystopia of political and economic control. But if privacy considerations are built into virtual reality technologies from the beginning, then Accomplice investor...
Intel’s Project Alloy Round 2: RealSense Hand-Tracking and Optimized Software
During last week’s CES conference in Las Vegas one of the largest and most unforgettable booths on the sprawling show floor belonged to Intel. The chip manufacturer occupied a two story main booth, a stage and bleacher for keynotes, with demo stations scattered around as well. Housed inside this labyrinth was Intel’s prized pig for this...
‘vTime’ Is Google Daydream’s First Social VR App
Google’s Daydream ecosystem for mobile VR is slowly checking off a list of the various types of experiences we’ve come to expect from headsets so far. In Gunjack 2: End of Shift, we had the turret shooter, Need for Speed: No Limits VR gave us a cockpit racer, and there’s a wealth of 360 degree...
The Inside Story of Google’s Daydream, Where VR Feels Like Home
In Google’s Daydream VR, you don’t spend your time on a spaceship. You spend it in the woods or your attic. The post The Inside Story of Google’s Daydream, Where VR Feels Like Home appeared first on WIRED. Source: The Inside Story of Google’s Daydream, Where VR Feels Like Home
Qualcomm’s New Mobile Tech Unlocks Impressive Inside-Out Tracking
At CES 2017 Qualcomm unveiled its Snapdragon 835 processor and along with it a solid focus on the mobile VR market. We got a chance to test that new focus by going hands on with Qualcomm’s latest reference hardware and find impressive inside-out tracking using just the phone’s onboard sensors. Qualcomm’s processors and chips power perhaps...
Sounds Good: Valve Acquires 3D Audio Company Impulsonic
The HTC Vive is finally getting integrated headphones later this year, and co-creator Valve’s latest acquisition could help you get the most out of them. The SteamVR maker has picked up 3D audio company Impulsonic for an undisclosed sum, as confirmed on the company’s website. In a statement the team noted that it will use...
