AxonVR, the company currently working on a full-body haptic solution for VR, are on their way to bringing their technology to an ever-widening audience. Announced today via an official NVIDIA blogpost, AxonVR says that the company’s fledgling haptic engine is actually built on top of NVIDIA’s PhysX, a middleware SDK that provides GPU acceleration for complex, real-time physics simulations....
Tag: #VR
YouTube 1.09 Update On PS4 Adds PlayStation VR Support
For a gaming-focused headset, PlayStation VR already has a surprisingly large number of 360-degree video apps available on the PSN Store, but it’s been missing the biggest one: YouTube. That appears to be changing. Several Reddit users and a handful of Facebook and Twitter users are reporting that support for Sony’s headset landed on the YouTube...
Mother Uses VR Headset During Childbirth To Avoid Epidural
Childbirth is universally recognized to be one of the most painful and stressful experiences that a human being can endure. One doctor, however, is beginning to use virtual reality headsets to calm his patients during delivery and create a more bearable childbearing experience. Managing discomfort during delivery is an ever evolving process for OBGYNs according...
The Coward’s Guide To Surviving Resident Evil 7 In VR
A few weeks ago, I wrote about how excellent Resident Evil 7 is in VR, and how it was so scary I couldn’t face the idea of playing the full game with PlayStation VR. Judging from the comments and the reactions of people I’ve since shown the demo to, I’m not alone. Heck, the game...
PocketStrafe Is A Different Answer To VR Locomotion Issues
Locomotion in virtual reality experiences and games is something that hasn’t been figured out entirely just yet. With headset tracking and sensors, players can move around defined spaces that reflect the rooms they inhabit to a degree, but you’re limited by the size of your physical space. And while there are options like teleporting to...
Unity CEO Predicts Progress But Not ‘Explosive Growth’ For VR in 2017
As CEO of Unity Technologies, John Riccitiello leads one of the most important companies in VR’s future, but he doesn’t expect the industry to see “explosive growth” next year. Riccitiello said as much during a Reddit Ask Me Anything session this week. One user asked the CEO about the “gap of disappointment”, a term he...
Santa Gets Stuck Down The Virtual Chimney In PS VR Christmas Promo
The way Sony sees it, Santa won’t be delivering many PlayStation VR units this year as a lot of people already have them. In fact, he won’t be delivering many presents at all because he keeps trying it for himself. Sony’s Christmas promo for its recently released VR headset might not highlight some of the...
Blippar AR App Gives You A Halo Filled With Your Social Networks
When thinking of augmented reality, images from different science fiction films and TV shows likely come to mind. In so many of them, there are different lenses or even prosthetic eyes that produce different types of data over the world that we see to show us personal info on the people we see, buildings we...
Oculus Winter Sale Is Live With Discounts For ‘SUPERHOT VR’, ‘EVE: Valkyrie’, and Many More
CAUTION: Before reading on, it’s probably best that you complete all of your holiday shopping for others (something you’ve hopefully done so you can avoid the herds of last minute buyers at retail stores). Still here? Alright. The Oculus Home Winter sale is officially here! Oculus has revealed their price cuts across a library of...
‘Serious Sam VR: The First Encounter’ Is Fast, Frenetic, and Fun FPS Action With Full Locomotion
Every time a new VR shooter is announced or shown off, people want to know if it supports full locomotion options. “Enough with the nausea hysteria!” comment sections cry out. “We want full movement with our joysticks and trackpads. It works for most people without making them sick in games like Onward or DOOM 3:...
