Boneworks received its first big content update with the addition of mid-level save points, a new brawl mode and several core improvements such as stabilized climbing and hand responsiveness. In a developer update video, Stress Level Zero developer Brandon J Laatsch noted mid-level save points as one of the major elements keeping players from enjoying...
Tag: #VR
First Worldwide Pistol Whip Tournament To Run In March, Open To Anyone
The Virtual Athletics League (VAL) is teaming up with Cloudhead Games to launch the first worldwide Pistol Whip tournament, spread across three weekends in March. The tournament is supported by Oculus and iBUYPOWER and will be open to anyone, with the one pool taking place entirely online from the comfort of user’s homes. The tournament...
Media Molecule Reiterates Dreams PSVR Support ‘Soon’, Multiplayer Coming After
Last week, the long wait for the highly-anticipated PS4 release Dreams finally came to an end. After seven years of development, Dreams finally released on PS4 — however, we’re also still waiting on PSVR support. Just last week, the developers stated that PSVR support is “nearly done“. Now that’s been reiterated by Co-founder Mark Healey,...
Community Download: How Important Is SideQuest For Facebook’s Oculus Quest?
Community Download is a weekly discussion-focused articles series published (usually) every Monday in which we pose a single, core question to you all, our readers, in the spirit of fostering discussion and debate. For today, we want to hear from you in regards to how important you think SideQuest is to the future and success...
The Walking Dead: Saints & Sinners Makes Top Steam Releases List for January 2020
Valve released the list of top Steam releases for January 2020 and Skydance Interactive’s The Walking Dead: Saints & Sinners made the cut — the only VR title to be featured on the list. The monthly Top Steam Releases list looks at the top 20 games released on Steam each month. To determine the list,...
Star Wars: Vader Immortal Was Nearly A Very Different Type Of VR Experience
ILMxLAB’s Star Wars: Vader Immortal episodic series was one of our favorite VR experiences of 2019. But it was almost a very different piece entirely. Speaking to Tested in an in-depth Making Of video, series director Ben Snow revealed that the series was originally more of a passive piece in which players didn’t embody a...
Hands-On: Ironlights Beta Offers Unique And Satisfying Multiplayer Melee Combat
Melee combat can sometimes feel clunky in VR — the weight of your virtual weapons doesn’t match the weight of your controllers, in-game attacks might not keep up with your physical swings and you don’t get that satisfying haptic clang you would expect when two giant hunks of metal clash together. Ironlights doesn’t exactly solve...
Silicon Rising Early Access Review: An Unreal Sheen Can’t Disguise Crippling Design Flaws
Silicon Rising is a looker, that much is true. From the glisten of rain-swept cyberpunk streets to meticulously detailed, dank warehouses and office spaces, the game carries that unmistakable Unreal Engine shimmer. But that gleam is only skin-deep. Don’t let the lure of this light blind you to the game’s shallow and often crippling design...
JDI’s Small VR LCD Enters Mass Production, Could Mean More Compact Headsets Soon
A 2.1 inch made-for-VR LCD panel, the same likely used in Huawei’s ultra compact VR Glass, has now entered mass production. The size of current VR headsets is primarily dictated by what field of view current lenses can achieve (without uncorrectable distortion) with a given panel size. The smaller the panel, the more difficult this...
I Learnt The Tetris Theme Using A VR Headset, Calibrated To A Real Piano
You might remember a few months ago, Virtual Piano released on SideQuest, using the Oculus Quest’s hand tracking. While it was interesting, it was also very buggy and wouldn’t line up with a physical piano at all. However, a different app with a similar presence, VRtuos, is now available on SideQuest, which allows you to...
