HTC’s Vive X accelerator is a $100 million fund for AR/VR companies that the company announced last year. Today HTC is revealing the second batch of companies that will receive investments and mentorship from the program. 33 seems to be the magic number. After investing in 33 startups in the first batch of Vive X...
Tag: #VR
‘Ready Play One’ VR Content on the Way with Vive as Official Partner
In preparation for Steven Spielberg’s theatrical adaptation of Ernest Cline’s critically acclaimed novel Ready Player One, HTC Vive and Warner Bros Pictures today announced a deal that makes the Vive an official partner for all upcoming VR content for the film. All Ready Player One VR content and experiences will be available on Viveport, HTC Vive’s digital distribution...
Launching April 24th: PSVR’s ‘Statik’ is an Undeniably Unique Take on the Puzzle Genre
I’ve written often about the need to push creative boundaries in order for VR to find its voice. Statik is doing just that, with an undeniably unique puzzle game that takes one of VR’s weaknesses and turns it into a strength. Update (3/26/17, 11:24PM PT): Statik now has a release date of April 24th. The game...
Doraemon ‘Anywhere Door’ Uses Simple Props for a Brilliant VR Experience
‘Doraemon’ is a popular manga and anime involving a robotic cat who travels back in time to help a young boy. Among Doraemon’s many tricks from the future is the ‘Anywhere Door’ which can be opened to transport people… well, anywhere. A VR take on this idea uses simple props to make a unique VR experience....
100+ AR/VR Companies to Gather at This Week’s SVVR 2017 Expo – Save $200
This week’s Silicon Valley VR Expo 2017 is set to bring together the core of the VR industry from Silicon Valley and beyond. As VR’s biggest industry event, this year’s event represents the most diverse group of companies from around the world ever to attend the conference. Well known as one of the largest and most...
NSFW: Gold Club SF VR Brings the Gentleman’s Club Experience Home
Adult entertainment has been an early driver of new video and digital technology for decades, and it’s often cited as a major influence on the rise of VHS over Betamax, Blu-ray over HD-DVD, the adoption of online credit card transaction standards and the proliferation of high-speed internet. So it should come as no surprise that...
GameStop Announces Store Closures, Sluggish Holiday Sales
Citing increased competition, falling consumer demand, a move toward digital distribution and publisher-imposed discounts during the holiday season, shares of video game retailer GameStop plunged 12% late last week after it announced Q4 revenue of just over $3 billion, down almost 14% year-over-year, a loss that was slightly greater than analysts’ expectations. GameStop’s stock is...
Statik PSVR Hands-in or: How I Learned to Stop Worrying and Love the Box
Step 1: Cut a hole in a box.Step 2: Put your hands in that box.Step 3: Stick a bunch of baubles and bits and buttons and gizmos on the box.Step 4: Figure out the resulting puzzle and receive your sweet, sweet sedative. That’s the basic premise of Statik, a bizarre, soon-to-be-released puzzle-mystery game for PSVR....
How A Recession Could Boost VR Adoption
The best year ever for the US video game market saw 45 million game consoles ship worldwide. Its December marked the first time that video game revenue topped $5B in a single month. Its November broke the record for launch day PC game sales, with a single title shipping 2.8 million units in 24 hours....
Fallout 4 VR, Ghostbusters and Rock Band VR: The Week In VR Gaming
Sometimes you don’t realise quite how big of a week it’s been until you sit back and take a look. We got updates on a lot of major VR projects this week, and there were some big releases and surprising new reveals too. Dig in. Reveals And News Sony revealed a handful of new PSVR...
