Just hold out one more week; we promise the good times are coming. It’s yet another meager week for Sony’s PlayStation VR (PSVR) in terms of releases, but things are about to kick up a notch with a suite of high profile launches from the end of March following through to May. It’s in that...
Tag: #VR
Oculus: Perfect VR Locomotion Solution is Still ‘Years Away’
If there’s one problem we’re most desperate for VR to solve right now it’s locomotion. Finding a means of movement that keeps players comfortable but retains immersion is one of the biggest challenges the industry faces. In fact, Oculus thinks an “end all, be all” solution is still “years away”. Executive Producer David Yee said...
Here’s What a Nintendo Switch VR Headset Could Look Like
Nintendo’s new game console, the Switch, is a really nice piece of hardware. It’s incredibly comfortable to play in handheld mode, switches seamlessly to docked TV mode, and has a wealth of playstyles to fit any situation. The fact that it also happens to be the best way to play The Legend of Zelda: Breath...
Gorillaz Debut Latest Album with Impressive 360 Music Video, How to Watch in Any VR Headset
Fitting for Gorillaz, who are ‘virtual band’ consisting of four fictional characters, the group’s highly anticipated fifth studio album (and first since 2011), ‘Humanz’, saw the release of its first track (Saturnz Barz (Spirit House)) as part of an impressive 360 music video. While the Humanz album doesn’t launch until the 28th, you can be immersed in...
‘Obduction’ VR Review, Now with Touch and Vive Support
Obduction is an adventure game hailing from Cyan, the same studio that produced the ’90s point-and-click classics Myst (1993) and Riven (1997). The game has been hotly awaited since it netted over $1.3 million on Kickstarter back in late 2013, but despite the fact that it’s officially launching on PC today, fans hoping to strap into a VR headset and start...
A Closer Look at NVIDIA’s FCAT VR Tool
As VR becomes more commonplace, the need for reliable benchmarking and analysis tools will also increase. NVIDIA released an update to their frame capture analysis tool, or FCAT, to now work with VR headsets. This robust tool provides manufacturers, developers, and consumers a deeper analysis of a system’s VR performance that represents a more complete...
9 PS3 Exclusives Sony Should Remaster For PSVR
This week marks the 10th anniversary of the PlayStation 3’s release in Europe. Sony’s third home console was easily its most controversial, launching with a ridiculous $599 price tag and using proprietary hardware that became notoriously difficult to develop with. It was a rare stumble for the brand. By the end of its life, though,...
‘Starfighter Inc.’ Promises VR Space Combat Sim Built on a Hard Sci-Fi Foundation
Starfighter Inc., said to be the spiritual successor to X-Wing vs. TIE Fighter (1997), is one of the most interesting space combat simulation projects currently in development. Recently relaunched on Kickstarter, developers Impeller Studios’ new crowdfunding campaign has a smaller goal but much more to show. Impeller Studios formed in 2013, launching their initial Kickstarter...
Rock Band VR Shreds the Rhythm-Game Paradigm
A decade after the genre’s peak, virtual reality turns out to be the perfect medium for indulging the rock-god fantasy. The post Rock Band VR Shreds the Rhythm-Game Paradigm appeared first on WIRED. Source: Rock Band VR Shreds the Rhythm-Game Paradigm
Rift Year One: First Rift Owner Loves Touch, Onward and Indies
It’s the morning of March 26, 2016 in Anchorage, Alaska, and it’s likely very cold. Palmer Luckey, however, is still in his trademark Hawaiian shirt, shorts, and flip flops as he sits in a car on a city street. He shows a smartphone camera the first ever Oculus Rift to reach the hands of a...
