The latest project from VR film specialists Oculus Story Studio. Talking with Ghosts, is a collection of four animated stories, each illustrated and brought to live in virtual reality, designed to bring you into an immersive comic book world. Oculus Story Studio’s continue their exploration of illustrative VR film when their latest collaborative project debuts at this...
Tag: #VR
The Blu’s Deep Sea Majesty is Now a Museum Exhibit in Los Angeles
Wevr said that its virtual reality experience, The Blu, will be displayed at theNatural History Museum of Los Angeles County (NHMLA). The immersive adventure makes you feel like you are underwater, exploring the majesty of the ocean and its different habitats. You come face-to-face with some of the most awe-inspiring species on the planet. The...
This HoloLens Prototype Brings Golf to AR
CapitolaVR, as described on their website, is a digital agency all about action. They “don’t talk, buy prototype” and have built relationships through this ideal with clients such as Samsung and Ford. Via email, CapitolaVR’s Head of Digital David Robustelli shared a new development that was the result of the team charging forward with a...
Pokemon Go Underwent Big Changes Before It Finally Released
Pokémon Go didn’t hatch out of a Poké-egg looking exactly like how we know it. Dennis Wang, director of interaction and visual design at Pokémon Go developer Niantic Labs, talked Tuesday at the Game Developers Conference about designing the hit location-based game. Pokémon Go became a smash success after it launched last year for iOS and...
GDC 2017: Eyes-On with IMMY’s 60-Degree AR + VR Optics
While content, toolkits and software are always a big focus for the Game Developers Conference, there was an abundance of hardware and tech shown off at this year’s show, as well. At UploadVR, we’re confident that both virtual reality and augmented reality will be ubiquitous in the not-too-distant future, and the most prominent devices will...
Cloud-Based Development Program SpatialOS Hits Open Beta
Gaming and the fabled power of the cloud has had a checkered history. Game-streaming service OnLive has come and gone, and Microsoft over-hyped the effect its Azure platform would have on Xbox One games, but that’s not stopping one company from using the cloud to unlock the power of its tools. Improbable, the company that...
GDC 2017 Was The Best Week Ever for Virtual Reality
GDC 2017 is over. As I write this I’m sitting on a train heading home feeling the familiar mixture of exhaustion, dehydration, and satisfaction that often accompanies the conclusion of a major trade show as a journalist. My brain feels a few sizes smaller than it did at the start of the week but the few...
Field in View: The Battle For VR Is No Longer About Headsets, It’s About OS
Oculus announced VR’s first big price cut this week. The Rift, originally $599, is now $499, and getting it with Touch comes in at $598. If this were the console market, this would be a simple move to dissect; open up the number of people that can afford your product and maybe get ahead of...
Hands-on: Reactive Grip Haptic Controller Prototype with Vive Tracker, Touch, and Custom SteamVR Tracking
Tactical Haptics, developers of the Reactive Grip controller, are showing their latest prototypes now with attachments for the Vive Tracker, Oculus Touch, and a custom-built SteamVR Tracking solution. The controller employs a unique solution to haptic feedback which aims to recreate the feeling of friction against objects in your hands rather than just rumble. The...
New HTC Vive Releases For The Week Of 02/26/17
If you’re reading this, you’re close to surviving GDC week! There have been a plethora of announcements for future games and you can find plenty coverage on UploadVR, but we mustn’t forget the new Vive experiences that released throughout the week as well. Starting off the highlights, we have an escape the room experience that’s...
