During a press briefing at GDC 2017, Ubisoft’s VP of Digital Publishing, Chris Early revealed that the highly anticipated VR game, Star Trek: Bridge Crew is going to be a “40 plus hour experience.” According to Early, these hours will be distributed over the course of several different game modes. There will be “scripted missions”...
Tag: #VR
Apple Reportedly Could Have Over 1,000 Engineers Working on AR in Israel
According to UBS analyst Steven Milunovich, Apple could have over 1,000 engineers working on Augmented Reality technology in Israel, mostly at its major R&D centre in Herzliya. Milunovich maintains Apple might introduce AR features similar to Google’s Tango in the next iPhone. AR and VR technologies are in their infancy, but well past the proof-of-concept stage,...
Amazon Lumberyard Boosts Realism with Impressive Anti-aliasing
Amazon announced VR support for Lumberyard, their free of cost CryEngine-based game engine, at last year’s GDC, but this year the company is pushing the feature specs of the engine, maintaining that Lumberyard is the first game engine to directly integrate temporal anti-aliasing, specular anti-aliasing and order-independent transparency. Showing off Lumberyard’s default chops at NVIDIA’s day-long off-site...
GDC 2017: Microsoft Confirms Windows Holographic Will Not Block Rift or Vive
Microsoft is set to make its move on the VR market later this year when it launches a range of headsets made in partnerships with other companies for its Windows Holographic operating system. The Oculus Rift and HTC Vive may not embrace that new platform, but Microsoft won’t block people from using them, either. Alex Kipman,...
Today You Can Get Your Hands On The ModboxSDK
The sandbox experience in gaming is flourishing within the VR ecosystem. It’s one thing to be able to pick up a traditional controller and fiddle around freely in a game space, but it’s another entirely to be able to immerse yourself in a virtual world and manipulate the things around you. ModBox is one such...
Hands-on: ‘ARK Park’ is Like Jurassic Park Before Things Went Wrong
ARK Park is a VR spin-off of ARK: Survival Evolved (2017) from Suzhou, China-based Snail Games. Letting you explore the habitats of the world’s wild mix of fictional and non-fictional pre-historic creatures, ARK Park is betting big on the pure wow-factor of coming face to face with dinos in what promises to be an experience brimming with possibilities...
Watch: Harmonix Reveals ‘Rock Band VR’ Gameplay, Scoring System & First Setlist
Harmonix has revealed the music setlist you’ll be able to choose from and a new video which breaks down how to play the VR exclusive version of the game which the developer claims has been “designed from the ground up for VR.” Revealed way back in December 2015 during the Game Awards, it’s been a...
Hands-on: HTC’s Vivepaper Uses Camera Hand Tracking To Virtualize Magazines
Print is dead. It’s a phrase we’ve heard time and time again over the last decade. The rise of the internet, smartphones, and tablets has led to the decline of the printed word. Newspapers and magazines are no longer the best, fastest way of getting our news and features, and established organisations have thus made...
Robo Recall Mod Already Adds 360 Play, Official Fix Coming
If you, like many Oculus Rift and Touch owners, downloaded Epic Games’ Robo Recall [Review: 7.5/10] when it launched for free yesterday, you’re likely still getting to grips with the game’s teleportation system. The mechanic is designed to support those with only two sensors, thus can’t use their Touch controllers as well when turning away...
Watch: Tobii Reveals Vive VR Eye Tracking Examples, Including ‘Rec Room’
After hyping everyone up recently with a short teaser video, eye-tracking specialists Tobii have revealed more details and video examples their eye tracking in action at GDC, including integration with social VR application Rec Room. We wrote recently about Tobii‘s cunning and quietly impressive teaser video which showed a small glimpse at what the company...
