The new medium of virtual and augmented reality (VR/AR) finds applications in education, healthcare, entertainment, news, engineering, and countless other domains. The goal of this panel is to increase awareness of the AU community regarding past, ongoing, and future VR/AR projects, opportunities for external funding of research, and the VR facilities available to faculty, students, and staff interested in exploring VR/AR.
*This video has been auto-captioned. We are in the process of manually fine-tuning the captions, so until that process is completed, please be aware that the captions might have errors.