Using design technologies in psychophysics for mental health innovation

“Using design technologies in psychophysics, gamification, and digital phenotyping for mental health innovation”

This talk made in October , 2020 has been given during the International Congress of Extended Reality in Sciences ( organized by the Swiss Society of Virtual and Augmented Reality (SSVAR –
Ananya (Jane) Jain and Ankit Kukadia are founders of FullCircle LLC, a technology startup for mental health in Atlanta (

Ananya is a final year materials engineering student at Georgia Tech and will conduct her research as a swiss government funded scholar at ETH Zurich; previously at the Wyss, Harvard.

She is a TEDx speaker, whose first patent was awarded by the President of India, Dr. Kalam.

The Royal family in the UK have bestowed the “Diana Award” upon Ananya and FullCircle for their work with innovating global scalable solutions for mental health.

Ankit Kukadia
Ankit has co-headed the team that was selected to represent Asia to Elon Musk at the International Hyperloop Pod Competition organized by SpaceX. He is a TEDx speaker and received his Masters from the Indian Institute of Technology (IIT, Madras), India.

Ananya and Ankit are staunch advocates for mental health, and have been featured in the BBC, Forbes and other media in South Africa, New Zealand, Australia, and other countries.

They now lead the different divisions of FullCircle in Atlanta and India respectively.
According to the CDC, 40% of all US adults were struggling with adverse mental health and substance abuse issues in June 2020 during COVID 19 [1]; population prevalence of clinically significant levels of mental distress rose from 18·9% in 2018–19 to 27·3% in 2020, one month into the UK lockdown [2]; 2 studies investigating COVID-19 patients found a high level of post-traumatic stress symptoms (PTSS) (96.2%) and significantly higher level of depressive symptoms (p = 0.016) [3]. The authors found a lack of a systematic review on mental health in general populations; a general lack of solutions for quantifying mental health and accounting for self reporting biases; and decreasing accessibility of in-person traditional mental healthcare during the global pandemic, even as more people choose to spend greater time on online technology platforms: 44% of adult Gen Z (18-24) claim to have a Twitter account, 23% check it daily- and young adults in their late 20s and early 30s spent 2.6 hours a day on mobile video in 2019 [4]. The conference proceedings presented through this work will examine the specialized technologies in app-based and hardware solution developed at FullCircle for mental health [5]: digital biomarkers and phenotyping as a way to supplement early detection of mental health issues[6]; gamification of traditional mental health care and community building to increase engagement [7], and haptic and emotional cues to influence sociability and help seeking behaviors [8]. Initial findings made through FullCircle’s first implementation of a solution to variable sample size support recommendations made in cited studies that behaviorism patterns can be queued to elicit desirable responses in mental health.

Speaker’s page

The intro video has been made by Dragan Stiglic:

The director:
Mohamed Jean-Philippe Sangaré
Founder and CEO of SSVAR

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