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VRTO 2017 – Virtual Reality in Education – Jeremy Friedberg, Spongelab Interactive

In the past games and simulation and narrative were used as the primary type of education. From the era of basic hunter-gather skills where games and activities were designed to replicate a good case scenario in safe environments to modern industrial and commercial applications, we’ll discuss the implications of VR, and how it may continue to bring us full circle in its educational and training usage.

Learn more about this video and conference at

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