I’d wager most people who bought the HTC Vive love the unit but wish a new version would bring key improvements. A slimmer design and lighter cord, a better fit for the face and more ergonomic controllers without hard-to-reach grip buttons are all near the top of the early adopter wish list. HTC relies on Valve’s lighthouse...
Author: ssvar
10 predictions and opportunities for virtual and augmented reality in 2017
2016 was “Year Zero” for the current wave of consumerization of virtual reality and augmented reality, devices are finally shipping, consumers are buying, and applications are earning. Consider what “Year Zero” was for the PC or the mobile waves of technology adoption, and look at where we are today. 2017 is shaping up to be...
Pimax to Unveil 4K Per Eye, 200-degree Field of View VR Headset at CES 2017
Being told that something is impossible often is the best motivation to make it so, and that seems to be exactly what is happening with the VR and AR industry. Earlier this year at Oculus’ developer conference, Oculus Connect, the company’s Chief Scientist, Michael Abrash, stepped on stage to present his predictions for the near term...
Field in View: 5 Big VR Questions I Can’t Wait To Answer In 2017
Welcome back. Had a nice break? Well that’s great because there’s a lot of work to do over the next 52 weeks. We’ve got our three major headsets and our mobile devices, we’ve got ecosystems and apps and developers. We’ve got millions in investment and mountains of promise. Now, what are we going to do...
KwikVR is an Oculus & Vive Compatible Wireless VR Solution to Debut at CES 2017
Cloud compute specialists Scalable Graphics are to debut a new 1 pound wireless PC VR solution compatible with both Oculus Rift and HTC Vive VR headsets at next weeks CES convention in Las Vegas. As we stated in our recent CES VR retrospective, wireless VR looks set to be a big focus for next weeks...
Exclusive: Nokia Launches OZO Player SDK, a Cross-platform Video Playback Engine for VR Apps
Nokia has launched the OZO Player SDK, a cross-platform foundation for creating applications with high fidelity VR video playback. Road to VR spoke with Nokia’s Head of VR Technologies, Tarif Sayed to learn more about the offering. While VR video portals like Jaunt, Littlstar, Samsung VR, and others offer a single destination from which to stream many different...
The 10 best games of 2016 and GamesBeat’s Game of the Year
We did it. We picked the 10 best games of 2016, and you better agree with us (because we don’t even agree with us). After hours of consideration, the GamesBeat crew has chosen its Game of the Year and its overall top 10. This is separate from our personal lists, which you can find here. This...
GamesBeat weekly roundup: Picking our games of the year
Welcome to another GamesBeat weekly roundup! As 2017 approaches, it’s time for us to pick our favorite games of the year. You can find our individual lists and our video podcast choosing GamesBeat’s overall pick for 2016’s best game below. Have a happy New Year, everyone! We’ll see you in 2017! Pieces of flair and...
The DeanBeat: What to expect from the 2017 Consumer Electronics Show
I spend most of the year laser-focused on games. But next week, I’m going to expand my horizons beyond games to the entire tech industry. I’ll be attending CES 2017, the big tech trade show next week in Las Vegas. I’ve lost count how many times I’ve made it to this show, but I still...
New HTC Vive Releases For The Week Of 12/26/16
Though Christmas is over, that hasn’t stopped devs from putting together one of the better themed offerings in Nick. The game is a defensive shooter with various weapons you can grab for Vive, the ability to fortify your dwelling, and some impressive visuals all for free. It’s a light week for releases but, even though...
