I’ve been covering virtual reality for almost a year now. In that time my jaw has only dropped once: when I saw the whale in my very first VR experience, The Blu. Since then I have been impressed, mystified, overwhelmed, etc. many times, but I have never truly managed to recapture that “this changes everything” sensation...
Author: ssvar
Google Bringing WebVR 1.1 To Daydream in January
The roll out for WebVR is going to be a long and complex process given the number of browsers and headsets involved, but another major piece of the puzzle should be arriving in a matter of months. As reported by Road to VR, Google recently confirmed that the latest iteration of the framework, WebVR 1.1,...
‘Robinson: The Journey’ Review: The Planet Before Time
Mark my words: we’re all going to be sick of dinosaurs pretty soon. After an extended leave of absence from our planet, they’re set to make a virtual come back with VR headsets, and you can be sure that we’ll see plenty of games and experiences that let you get closer to them than any...
PlayStation 4 Pro Review: Does It Improve The PS VR Experience?
Sony has been awfully busy so far in 2016. Less than a month since the PlayStation VR headset released into the wild, the gaming giant is already releasing a brand new iterative upgrade on its flagship gaming console. This week, the PlayStation 4 Pro will release, offering 4K resolutions, HDR content, and improved performance and...
PlayStation VR on PS4 Pro vs. PS4 Comparison
Sony’s new, more powerful PS4 Pro is due out on October 10th. The system is fully compatible with PlayStation VR, but what impact will the extra power have on the PSVR experience? Sony’s new PS4 Pro While every PS4 (and PSVR) game will run on PS4 Pro, only games specially designed (or updated) to take...
Microsoft Says New Surface Studio is VR Ready(ish)
Announced just last week, Microsoft’s Surface Studio all-in-one computer has been met with excitement and touted as an example of the company’s new approach to innovation. With a mobile GPU on board, you shouldn’t expect to be able to run the most demanding VR titles, but Microsoft says Surface Studio will be able to manage...
Watch: Adobe Shows Off In-VR Premiere Video Editor ‘Project CloverVR’
Adobe have down off their solution for editing immersive 360 VR videos within VR itself as they took to the stage at their annual ‘MAX’ event last week to demonstrate their prototype in-VR editor for Premiere, ‘CloverVR’. Adobe Premiere is almost ubiquitous in video editing circles, from hobbyist user all the way through to industry...
Google Launching WebVR Support for Android Chrome in January, Desktop to Follow
WebVR is gaining significant momentum; last month the biggest players in the browse space came together to discuss the future of VR on the web at the W3C Workshop on Web & Virtual Reality. There, Google said that the company soon plans to ship a public version of Chrome on Android with support for WebVR...
ToneTree Launches Kickstarter for Oak Augmented Reality Playground
ToneTree is launching a Kickstarter crowdfunding campaign for its Oak augmented reality playground system. The Oak is a dock for your iPhone that turns any tabletop into an AR playspace. The product brings together digital and physical toys to create an AR experience. Augmented reality is expected to become a $90 billion market by 2020,...
Watch: Adobe Shows Off In-VR Premiere Video Editor ‘Project Clover’
Adobe have down off their solution for editing immersive 360 VR videos within VR itself as they took to the stage at their annual ‘MAX’ event last week to demonstrate their prototype in-VR editor for Premiere, ‘CloverVR’. Adobe Premiere is almost ubiquitous in video editing circles, from hobbyist user all the way through to industry...