Vive General Manager Daniel O’Brien explained the difference between the Vive VR headsets at Mobile World Congress this week.Read More Source: Why HTC targeted Vive Pro at gamers, and why Pro Eye won’t replace it
Author: ssvar
Varjo VR-1 gives a tantalizing glimpse of human-eye VR
Finland-based Varjo gave me a tiny window into that future with the VR-1 virtual reality headset. And I loved what I saw.Read More Source: Varjo VR-1 gives a tantalizing glimpse of human-eye VR
Magic Leap CEO Rony Abovitz interview — The Magicverse will have an ethical foundation
Magic Leap CEO Rony Abovitz argues that the Magicverse, or the “emergent system of systems,” needs to have an ethical foundation.Read More Source: Magic Leap CEO Rony Abovitz interview — The Magicverse will have an ethical foundation
AR and VR need to move from what developers like to what consumers want
Here are five things I think we need to do as an industry in 2019 to start making AR and VR the focus of successful advertising campaigns.Read More Source: AR and VR need to move from what developers like to what consumers want
Boneworks is a VR physics sandbox with unmatched interactivity
Boneworks is from Stress Level Zero, creators of Hover Junkers and Duck Season. Its level of interactivity and responsiveness looks unmatched in VR.Read More Source: Boneworks is a VR physics sandbox with unmatched interactivity
Oculus Quest ‘Significantly Faster’ Than Oculus Go, 6DoF Tracking ‘Doesn’t Affect’ Performance
Oculus Director of Ecosystem Chris Pruett revealed in a forum AMA yesterday that Oculus Quest will be “significantly faster” than Oculus Go: Quest is significantly faster than Oculus Go from both a CPU and GPU perspective. Part of this is just the raw performance of the chipset itself, but a lot of it has to...
Vive Focus Plus Doesn’t Feel Quite Ready For Prime Time
I got to HTC Vive’s booth at 10am on the first morning of Mobile World Congress. My first order of the day was an interview with General Manager Dan O’Brien, which took me to around 10:45am. Then I got my hands on HTC’s 5G demo, which used a Vive Focus Plus to stream PC VR....
Varjo VR-1 Gave Me A Tantalizing Glimpse Of Human-Eye VR
When Michael Abrash told a 2015 F8 audience VR needed a 16K display for “retinal resolution”, I knew it would be decades before headsets became as clear as day. Just four years on, Finland-based Varjo gave me a tiny window into that future with the VR-1. And I loved what I saw. We already wrote...
Resolution Games, Felix & Paul, More Win Magic Leap Indie Creator Grant
Last week, we reported that Magic Leap had seen over 6,500 applications to its Independent Creator Program. Today, the company revealed a handful of the winners. The Independent Creator Program provides funding and resources to smaller studios looking to work with Magic Leap One. Teams with less than 20 members were able to apply for...
GamesBeat Decides 111: Seeing into the future
The video game industry is closing up shop after another wild week, and now it’s time to read books and speak to our families. But first, you know we gotta wrap up everything that happened with the GamesBeat Decides podcast. On this week’s episode, co-host and PC gaming editor Jeffrey Grubb talks about Trials Rising...
