More trickles of VR news for Media Molecule’s Dreams this week; the studio has confirmed that PSVR support won’t be included in the upcoming beta for the game, at least at first. Studio Director Siobhan Reddy confirmed as much in a recent edition of the Game Informer Show. When asked if PSVR support would be...
Author: ssvar
‘MARUI’ Plugins Bring VR Support to 3D Tools Maya and Blender
Maya, the paid tool from Autodesk, and Blender, a free and open source alternative, are two of the most popular 3D creation tools in the industry. Maya is the tool used to create the 3D assets for countless films, TV shows, and video games. Blender is used by hobbyist projects, but is also used by...
Sony’s PSVR Headset Design Licensed By Lenovo For The Mirage Solo
A three paragraph press release issued by Sony Interactive Entertainment and Lenovo suggests the companies quietly resolved a disagreement over the latter’s use of Sony’s PlayStation VR headset design. Lenovo’s Mirage Solo headset is an intriguing developer kit which is getting upgrades by way of a new Google add-on that will give the standalone headset...
Levi’s Now Selling Exclusive Disney Denim Through Shoppable AR Lens on Snapchat
Snapchat continues to deepen its roster of clients adopting its Shoppable AR Lens, with clothing giant Levi’s and Disney becoming the latest brands to try on the e-commerce platform for size. Accessible via a Snapcode posted on Twitter and on display in the Disney Springs Levi’s store, the augmented reality experience places a virtual rendering...
Netflix’s She-Ra And The Princess Of Power Jumps Into VR
DreamWorks and Netflix are once again turning to VR to promote their latest series, She-Ra and the Prince of Power. The new animated series just got a WebVR experience that’s building up to its debut on November 16th. It introduces you to the various characters in the show with biographies and voice-over work. A new...
Palmer Luckey: ‘No Imminent VR Hardware Is Good Enough To Go Truly Mainstream’
The creator of the Oculus Rift says that neither existing nor imminent VR headsets have what it takes to go ‘truly mainstream’. Oculus co-founder Palmer Luckey said as much in a new entry of his personal blog posted today. In it, he reasoned that it is the quality of the experience, not price, that will...
IMAX Down To Four VR Centers With New York Closure
IMAX’s VR Centers are now down to just four locations following its most recent closure. Variety last week confirmed that the company’s center at the AMC Kips Bay cinema in New York, which was the first location to launch inside a multiplex theater, had closed down. The location opened in June 2017 and was the...
VR Gets Stabby With Realistic Melee Combat Game Blade And Sorcery
If you thought Gorn was a little on the violent side, just wait until you see Blade and Sorcery. This new VR game from indie developer WarpFrog just announced a December release window for its Early Access build, as well as a closed beta that’s currently getting underway. Blade and Sorcery is a fantasy combat...
Google looks to AI interactions and cats to power its latest AR feature
Of all the features and hardware that dropped at Google’s event earlier this month, one that felt particularly glossed over was Playground, the new augmented reality mode that’s arrived on the Pixel 3 camera. For a company that has been investing in phone-based AR for quite a while, it launched rather quietly and in a...
Travelocity Transports Roaming Gnome into Augmented Reality with Its Mobile App
In the latest example of non-tech companies taking on augmented reality marketing, online travel site Travelocity has added an AR version of its Roaming Gnome mascot to its mobile app. Available for iOS and Android, the feature, enabled by ARKit and ARCore, respectively, gives users the ability to dress up their vacation photos the famous...
