People sure do want a VR MMO; Zenith found success on Kickstarter in no time. We’ve been following this cyberpunk MMO, developed by Ramen VR, for the past few months. Yesterday, it launched its Kickstarter with a modest $25,000 goal. At the time of writing it’s more than doubled that with $54,525 pledged from 453...
Author: ssvar
Oculus Founder Nate Mitchell Departs Facebook
Oculus co-founder Nate Mitchell is leaving Facebook. Facebook confirmed the departure Mitchell announced via a note to Reddit: “Hey everyone — I have some bittersweet news to share with this community. After 7 incredible years, I’ve decided to move on from Oculus / Facebook.” “When we posted the Kickstarter in 2012, VR was mostly the...
No Man’s Sky VR Interview: Sean Murray On The Past, Present And Future Of VR
Last week Hello Games invited us down to its offices in Guildford. There, we saw No Man’s Sky in VR. We also talked about it. A lot. Tomorrow, No Man’s Sky Beyond launches as a free update. It adds PSVR and PC VR support among other things. For many VR fans, this is something of...
Facebook’s AR dev toolkit exits closed beta on Instagram
Not one to let Face App and Snapchat steal its spotlight, Facebook announced today that it’s opening its closed beta of Spark AR on Instagram, letting any developer build and share an augmented reality filter on the platform. The company announced this change was coming at its F8 keynote earlier this year. Phone-based AR isn’t...
No Man’s Sky Developer Has ‘No Plans For Cross-Play’
The developers behind space exploration and building game No Man’s Sky say that due to platform-related restrictions there is no plan to unite the communities playing multiplayer on PC, Xbox or PlayStation. That means you can explore the universe together only with friends who bought the game for the same platform as you. That separation...
Sean Murray On The Possibility Of No Man’s Sky VR On Quest
Will we ever see No Man’s Sky VR on Oculus Quest? That might be down to the game’s community… and the headset’s hardware. Last week we went along to Hello Games to see the No Man’s Sky Beyond update. It hits this Wednesday, but we got to play the VR support early. We also sat...
Splinter Cell VR: Ubisoft CEO Expects Series On ‘Different Devices’
Ubisoft CEO Yves Guillemot says we’ll see Splinter Cell return on “different devices.” Now what could that mean, hmm? Guillemot said as much in a video interview during ChinaJoy in Shanghai earlier this month. “On Splinter Cell there will be some new type of experiments, but more on different devices,” he said of the stealth...
Polarity raises $8.1M for its AI software that constantly analyzes employee screens and highlights key info
Reference docs and spreadsheets seemingly make the world go ’round, but what if employees could just close those tabs for good without losing that knowledge? One startup is taking on that complicated challenge. Predictably, the solution is quite complicated, as well, from a tech perspective, involving an AI solution that analyzes everything on your PC...
Light Field Lab Raises $28 Million For Huge Holographic Displays
Light Field Lab has announced it has raised $28 million in funding for its technology to build large holographic displays out of small building blocks. Bosch Venture Capital and Taiwania Capital led the round. The rest of the money came from Samsung, Verizon Ventures, Comcast, Liberty Global Ventures, NTT Docomo Ventures, Hella Ventures, Khosla Ventures, Alumni Ventures Group,...
Community Download: Is No Man’s Sky The Most Important VR Game To Date?
Community Download is a weekly discussion-focused articles series published (usually) every Monday in which we pose a single, core question to you all, our readers, in the spirit of fostering discussion and debate. For today, we want to know if you think the release of No Man’s Sky VR support in the Beyond update is...
