The biggest problem with a lot of fantasy roleplaying games (RPGs) is that they seem to struggle to stand out. Most of them all have bow and arrow-wielding archers, sword and shield carrying warriors, magic channeling wizards, and clerics, but few of them find interesting ways to make those classes and archetypes fun again. That’s...
Author: ssvar
Lampix Shines as AR/VR Winner of SXSW Accelerator Pitch Event
Judges at the South by Southwest (SXSW) Accelerator Pitch Event named Lampix the winner in the Augmented and Virtual Reality category, conference organizers announced today. The ninth annual competition, which took place over the weekend in Austin, Texas, pitted 50 startup finalists against each other in 10 technology categories. Each winning startup reflects the most...
Why Lone Echo Is A Linear VR Game With A Universe Of Possibilities
I’ve never had as pleasantly a distracted interview as when I spoke to Ru Weerasuriya last week. As I spoke with the Ready At Dawn founder at an Oculus event in London, he kept pausing to glance over at someone playing the studio’s debut VR game, Lone Echo, either of his own choosing or when...
Oculus Touch Doubled The Number Of Rifts Using Steam For VR Games
Valve dropped some interesting VR user data onto its community pages during GDC, providing an easily missed but important update about how people are using the Steam platform for virtual reality in the wake of Oculus Touch. Most interestingly, Valve’s Jeep Barnett wrote “the number of Rifts playing VR games through Steam doubled in December...
Virry VR Is PSVR’s First Paid-For 360 Video
Sony’s PlayStation VR (PSVR) has embraced 360 video with surprising readiness since launch last October with a suite of free apps and, more recently, support for YouTube 360 content. This month, though, the platform gets its first premium 360 app. That app is Virry VR, a nature documentary set in the Kenyan Savannas that gives viewers...
Microsoft's HoloLens Partnership Program Grows Internationally
In an early morning blog post, Microsoft announced the expansion of the Microsoft HoloLens Agency Readiness Partner Program. This announcement comes on the tail of an expanded HoloLens release over the last few months to many countries outside the initial US and Canada. Microsoft opened up sales of the HoloLens device to Australia, Ireland, France,...
Standalone VR Headsets Powered By Intel’s Project Alloy Will Cost ‘Closer To $1,000’
The cost of virtual reality headsets created using Intel’s Project Alloy reference design is going to be “closer to $1000” according to Achin Bhowmik, the head of the company’s perceptual computing group. During an interview with UploadVR, Bhowmik explained that the price of Project Alloy-powered VR headsets would be “comparable to a typical laptop” and estimated...
Microsoft’s HoloLens Readiness Partner Program Comes To The EU
Mixed reality is set to dominate the working world in the years to come, arguably even more so than virtual reality. But a lot of companies that want to use the tech lack to expertise to actually develop for it. That’s where Microsoft’s HoloLens Agency Readiness Partner Program comes in. Just as its long-winded title...
AR.js: Efficient Augmented Reality for the Web
This guest post is contributed by the creators behind a new augmented reality toolkit that brings AR to the Web on mobile phones. The possibilities of augmented reality are countless and we haven’t even scratched the surface yet. We’ve been passionate about developing web-based AR for a long time. We would like AR to be...
On the Hunt for VR’s Killer App with Vive’s China President, Alvin Wang Graylin
Everyone in the VR industry can envision a world in the next 10 years that’s radically changed by virtual reality. From healthcare, education, social, training, cinema, gaming, and more, VR has a lot of Killer Use-cases. But it seems most of the industry is in agreement that the Killer App—a single, platform-defining piece of software...
