Unity Technologies CEO John Riccitiello threw out some impressive numbers last week at an event at the Game Developers Conference in San Francisco. He said that games built with the Unity game engine were downloaded more than 16 billion times in 2016, up 31 percent from the year before. A couple of million users of Unity make...
Author: ssvar
Qualcomm moves VR forward with wireless headset
Virtual reality took a few steps forward last week, advances highlighted by Qualcomm‘s demo of a development headset for wireless virtual reality. The prototype is part of a reference design for a second generation of VR headsets that don’t have to be connected to a PC. Hardware companies can adopt this technology, and Qualcomm has...
Shazam turbocharges its music recognition app with new augmented reality platform for brands
Shazam, known for its eponymous music recognition app, has launched a new augmented reality (AR) platform for brands, artists, and users around the world. Founded in 2000, Shazam offers a mobile app that lets you identify songs playing in the background by tapping a button. But it has long since branched out into other verticals, including TV, and the...
NVIDIA GTC VR Content Showcase to Award $30k in Cash & Prizes to Non-gaming Applications
At NVIDIA’s upcoming GTC 2017 conference on May 8-11, the company plans to award $30,000 in cash and prizes to the winners of the VR Content Showcase which is seeking companies focusing on content other than gaming which is using or plans to use Nvidia GPU technology like GameWorks, DesignWorks or VRWorks. Submissions close on March 15th. Nvidia’s annual...
Savannah College of Art & Design Publishes First College Catalog with AR Capabilities
When it published its 2016-2017 catalog last year, Savannah College of Art and Design (SCAD) became the first college to leverage augmented reality technology for a college catalog. By hovering their smartphones over the catalog’s pages, prospective students are able to view videos of student creative sessions, play video games designed by students, take tours...
OSVR is Offering a 20% Discount on the HDK 2 for Students and Developers
OSVR is currently offering the HDK 2 at a 20% price reduction as part of their Academia and Developer Program. The HDK 2 is the most recent iteration of the organization’s open-source VR headset, normally priced at $399. The OSVR HDK 2 sits in a unique position in the market, aimed towards developers of VR software...
Photogrammetry Showcase ‘Realities’ Update Brings New Content, Touch Support, and Improved Visuals
Realities, a ‘virtual travel’ title that presents near photo-realistic VR captures of real-world locations, has received a major update. In addition to a new explorable location, the software has been overhauled to support forward rendering and improved support for Oculus Rift and Touch. Practically as old as photography itself, use cases for photogrammetry (making measurements...
Archangel is an Intense VR Shooter That Lets You Pilot a Massive Mech
When HTC invited me to a behind-closed-doors demo at the 2017 Game Developers Conference (GDC) to show off a brand new VR shooter in development by Skydance Interactive, I wasn’t really sure what to expect. I was familiar with Skydance Media from their work on several film properties, such as Star Trek, True Grit, Mission...
World War Toons Gets New Map And VR Control Scheme In Update
Has it been a while since you dived into the wacky world of VR compatible multiplayer shooter, World War Toons by Studio Roqovan? You might want to give it a look over today; there’s plenty of new content inbound. Headlining this update, seen in the trailer below, is a Chinese-themed new map called The Great...
Watch 40 Minutes of The Mage’s Tale Gameplay with Oculus Touch
The 2017 Game Developer’s Conference (GDC) is now officially over. This year there was a ton of news and lots of great looking games for all manner of VR systems from the HTC Vive and Oculus Rift to the Gear VR and PlayStation VR (PSVR). One of the highlights of the week was undoubtedly The Mage’s...
