If you, like many Oculus Rift and Touch owners, downloaded Epic Games’ Robo Recall [Review: 7.5/10] when it launched for free yesterday, you’re likely still getting to grips with the game’s teleportation system. The mechanic is designed to support those with only two sensors, thus can’t use their Touch controllers as well when turning away...
Author: ssvar
Watch: Tobii Reveals Vive VR Eye Tracking Examples, Including ‘Rec Room’
After hyping everyone up recently with a short teaser video, eye-tracking specialists Tobii have revealed more details and video examples their eye tracking in action at GDC, including integration with social VR application Rec Room. We wrote recently about Tobii‘s cunning and quietly impressive teaser video which showed a small glimpse at what the company...
PlayStation is Developing New First Party PSVR Titles With Support for Aim Controller
At a PlayStation VR session today at GDC, Sony stated that first-party PSVR titles with support for the new Aim peripheral are in development. Sony’s curious looking Aim controller may not be the coolest looking peripheral out there (a dubious accolade at any rate), but after our hands-on with the device and its first supported...
Nearpod Raises $21 Million To Further Virtual Reality Education
Edtech startup Nearpod has closed a $21 million Series B round led by Insight Venture Partners, Reach Capital, GSV Acceleration, Krillion Ventures and AGP Miami. The company has now raised $30.2 million to further its reach across the education landscape. Guido Kovalskys, CEO and co-founder of Nearpod, told UploadVR this latest round of funding will...
Hands-on With Leap Motion Hand-Tracking In Qualcomm’s Standalone Headset
Finally jumping the hurdle of VR input will eventually require a combination of many different technologies currently in their infancy. Hand-tracking looks likely to play a big part in that future, and Leap Motion is one of a few companies leading the charge in this department. Leap’s latest, well, leap is to bring its controller-free...
Epic Games Shows You How to Create Your First ‘Robo Recall’ Mod
As has been Epic Games’ style for many years, Robo Recall – built on the company’s Unreal Engine 4 – allows you to change the original game via the engine’s editor, giving you the tools you need to mod the title to your heart’s content. The slickly designed and expertly executed first person VR shooter...
PSVR Has More Than 220 New Games And Apps In The Works
Despite big releases in the likes of Resident Evil 7 [Review: 9/10] and Dirt Rally VR, it’s been an undeniably quiet start to the year for PlayStation VR (PSVR), but Sony is promising that won’t last long. The headset maker said this week that more than 220 software titles and experiences are development for the...
With LiveSYNC You Control 360-Video Playback of Multiple Devices
The portability and affordability of mobile VR is inspiring developers from all walks to create games, educational apps, or even productivity software for the platform. Though dependent on the types of phones users have, there’s an incredibly large install base already in place so it’s just a matter of capturing their interest and keeping it....
Day 1 of DMDII Workshop Chicago March 1-2 2017
With over 90 people and 45 companies present, the first day of the first Augmented Reality Requirements workshop was an amazing success! The workshop was hosted at the DMDII/UI Labs in Chicago. Mark Sage, Executive Director of the AREA, shares his views on day 1 of the AR Workshop: Hardware / Software Functional Requirements for...
Paulo’s Wing Review – First Game Made in Tilt Brush Is An Exhausting Thrill
Spoiler warning for people that haven’t traveled to Middle-Earth: Do you remember that bit in Fellowship of the Ring where poor old Boromir fights to save Merry and Pippin? Exhausted from a long journey, breath fading with every swing and body screaming from the fatal crossbow bolts lodged into his torso? Remember how he bravely...
