Alvin Wang Graylin is the China President of Vive at HTC, and I had a chance to talk with him at CES this year about what’s happening in China. He provided me with a lot of cultural context, which includes support from the highest levels of Chinese Government to invest in companies working on emerging...
Category: The SSVAR blog
SSVAR blog talking about virtual reality,augmented reality and mixed reality.
On the Hunt for VR’s Killer App with Sony’s Head of PlayStation Magic Lab, Richard Marks
Everyone in the VR industry can envision a world in the next 10 years that’s radically changed by virtual reality. From healthcare, education, social, training, cinema, gaming, and more, VR has a lot of Killer Use-cases. But it seems most of the industry is in agreement that the Killer App—a single, platform-defining piece of software...
Valve: Only 30 SteamVR Apps Have Made $250,000+ (and other truths of the young VR market)
During a recent media event, Valve revealed that only 30 VR apps have made over $250,000 so far on Steam. Now focusing his company heavily on VR development, Valve president Gabe Newell remains bullish on the future of VR, but isn’t shying away from sharing frank assessments of the still young industry. Sorting content ‘by VR’ through...
Double Fine dives into VR with Psychonauts in the Rhombus of Ruin
Double Fine Productions wants to level up the quality of virtual reality games with its latest release: Psychonauts in the Rhombus of Ruin for the PlayStation VR. The $20 title debuts today on Sony’s VR platform for the PlayStation 4, and it will show that VR is starting to grow up. Double Fine applied its...
Pokémon Go gets a surge in spending after introducing Gen 2 creatures
Pokémon Go got a wave of new content last week, and this has helped the mobile game generate even more revenue. Niantic‘s Google Maps-powered monster-catching mobile app is once again the No. 1 grossing iPhone game in the United States. On Google Play, it is still No. 3 behind Game of War and Mobile Strike. This...
Paradox sells over 500,000 copies of WWII grand strategy game Hearts of Iron IV
Paradox has created another hit by giving its audience the in-depth strategy war game it craves. Hearts of Iron IV has surpassed half a million copies sold since its debut in June, according to publisher Paradox Interactive. This World War II grand strategy game has players taking control of any nation with the goal of...
What Ubisoft learned from its first virtual reality games
Ubisoft has learned a thing or two about virtual reality. The giant French video game publisher loves to experiment with new game platforms. Whenever a new one arrives, so do new Ubisoft games. With VR, Ubisoft has tried a number of things, and in October it launched its first VR game, Eagle Flight, a simulation...
Psychonauts in the Rhombus of Ruin Review: A Middling Misfire
I really want to deliver you some good news, here. I want to tell you that the Psychonauts, long thought lost to the fabled realm of cult classics, have made their triumphant return in a game that’s truly worthy of their twisted world of psychic agents. I want to tell you about a mind-bending VR...
Doctors Use 3D Holograms on the HoloLens to Aid in Collarbone Repair During Surgery
Late last year, two surgeons from the Instituto de Ortopedia e Traumatologia de Jaraguá do Sul in Brazil started using a combination of 3D printing and the Microsoft HoloLens to help plan spinal surgeries. And now, with the rest of their team, they’ve successfully performed a surgical procedure on their first international patient using their...
Star Citizen May Still Get VR Support, But Framerate is a Concern
Considering over 1.7 million people contributed $143 million to make the game a reality, it’s no surprise that painting doubt over one of the game’s coveted features can cause a bit of an uproar. Most recently, Star Citizen’s senior graphics programmer Ben Parry had the community up in arms when he seemingly squashed the potential of...