Elite Dangerous, the interstellar space trading, fighting, and exploration simulator, has been teasing support for co-piloted ships for some time, and now a new update slated for the end of February will bring that feature, allowing up to four friends to fly together in VR. Elite Dangerous is not a VR-only title, but with support...
Category: The SSVAR blog
SSVAR blog talking about virtual reality,augmented reality and mixed reality.
Pokémon Go Halloween: can a spooky 'event' tempt people back to catch 'em all?
These are far from disastrous times for Pokémon Go, which still boasts 30m players. But can a Halloween tie-in win back the tens of millions who have put down the game? It was the blockbuster hit of the summer, but as temperatures drop and the nights begin to draw in, wandering around with your phone...
Pokémon No: game's daily active users, downloads and engagement are down
Just weeks after the augmented reality game Pokémon Go shot to the top of the app charts, millions of people are no longer using it, according to a report Just weeks after the augmented reality game Pokémon Go shot to the top of the app charts, millions of people are saying “Pokémon No”, according to...
Nintendo shares plummet after it points out it doesn't make Pokémon Go
Hit mobile game, made by Niantic, will have a ‘limited’ effect on Nintendo’s finances, the company has warned Nintendo’s share price on the Tokyo Stock Exchange has plummeted 17% in one day, apparently due to investors belatedly discovering that the company doesn’t actually make Pokémon Go, the latest mobile gaming phenomenon. The company is still...
DMDII & AREA AR Requirements Workshop | Chicago | March 1 – 2, 2017
Members of DMDII and AREA and other augmented reality (AR) industry providers are invited to engage in a workshop to review and discuss industrial functional requirements for Augmented Reality (AR) developed by a multi-industry team. Attendees will have the opportunity to influence and then set the “benchmark” for Enterprise AR requirements. These requirements can be...
Augmented Reality Market Reports: Top Vendors, Applications & Outlook January 2017
This summary brings our readers some of the most relevant Augmented Reality market reports of the week. The first report, by Satprnews talks about the international mobile augmented reality and virtual reality apps market growing 74.4% CAGR. The AR mobile device market is expected to grow 78% CAGR by 2020. The report covers the growth...
Market Augmented Reality Reports January 2017
The first report, written by Technavio talks about the global augmented reality market growing 65% CAGR. The report has analyzed 3 segments of the market: Mobile devices, smart glasses and Head-mounted displays. Headlines from the report include: The AR mobile device market is expected to grow 78% CAGR by 2012 The global AR market for...
Themes and Challenges in Enterprise Wearables
Although the Augmented Reality Smart Glass Market is growing there are still challenges – an article by AREA Member BrainXChange, claims devices are still lacking. Wearables in the workplace are becoming the ‘norm’ with them benefitting business, however, there are still some challenges ahead for this emerging technology. Devices are not meeting industry regulations and...
Thalmic Labs Gesture Control Wearables
An article on zdnet in December 2016 draws together information from a variety of sources to offer clues as to the product that Thalmic Labs is on the verge of introducing: a revolutionary new gesture controlwearable tech product. The article links various news sources that help to identify clues as to what their new gesture...
Vehicle redesign transformed by AR holograms
A recent article shows how a company called Finger Food Studios is helping enterprises with design by using holograms. They began as a game design company and are currently partnered with Microsoft, developing for their HoloLens hardware. Finger Food Studios recently did a lot of work with a semi-truck company, helping them to redesign their vehicles. Ryan...
