Researchers have published the first demonstration of humans playing a simple, two-dimensional computer game using only input from direct brain stimulation — without relying on any usual sensory cues from sight, hearing or touch. Source: No peeking: Humans play computer game using only direct brain stimulation
Category: The SSVAR blog
SSVAR blog talking about virtual reality,augmented reality and mixed reality.
A good combination: Model and experiment for a deeper look
Doctors performing medical check-ups want a full picture of the patient’s health without using the scalpel. Engineers who want to investigate the stability of a bridge without cutting into it are in the same position. Non-destructive testing methods play a major role in guaranteeing quality and safety, driving substantial interest in refined methodologies. Now researchers...
Augmented reality advances learning especially in informal science education context
The aim of a new research project was to analyze learning using Augmented Reality (AR) technology and the motivational and cognitive aspects related to it in an informal learning context. Source: Augmented reality advances learning especially in informal science education context
Video Games: When lag time gets you shot
Do you always get ‘shot’ playing computer games? Do you, like a sore loser, also blame the equipment? Actually, rather surprisingly, you might be justified. Source: Video Games: When lag time gets you shot
New HTC Vive Releases For The Week Of 12/04/16
The Vive gets a lot of releases each week and this one is definitely packed full of content. Smashbox Arena is the multiplayer highlight for this week and drops teams of three into an arena with weapons and physics based power-ups. It’s a treat to play and the pacing allows for a degree of tactical teamwork that...
New Oculus Rift and Gear VR Releases For The Week Of 12/04/16
You might not have heard, but Oculus had a big release this week. Something called the Oculus Touch controllers. I heard it was like a Wii remote for VR. Okay, it’s not really like that at all. Touch is finally here, it’s awesome, and it’s got a whole heap of games ready for day one. Actually...
New PlayStation VR Releases For The Week Of 12/04/16
Oculus might be having a big week with the launch of its Touch controllers, but there are some big new releases for PlayStation VR that are sure to delight fans this week as well, especially coming off the back of last week’s PlayStation Experience event. There might not be many big releases left this year,...
Avatars and Analytics Dominate HTC’s First Vive X Demo Day for VR Startups
Vive X is an incubator started by HTC that is designed to help VR startups turn their ideas into profitable realities. Earlier this week, Vive X hosted its very first demo day at its downtown San Francisco headquarters. This was an opportunity for members of the press and of the investment community to see these...
Magic Leap CEO: “we are making mini-production test runs of our first system”
Following a bout of skeptical press, Magic Leap CEO Rony Abovitz claims the company is already doing production test runs of their first AR “system,” which is said to be “small, sleek, cool.” Following an oddly scathing headline from The Verge, based on a report by The Information, Magic Leap’s peculiar CEO, Rony Abovitz, published a...
VR Rising: 5 Trends to Watch As The Industry Grows In 2017
Featured image from left to right: Rob Goodman (OpenVerse), Han Jin (Lucid VR), Amitt Mahajan (Presence Capital), Timoni West and Tony Parisi (Unity). With new hardware releases from Google, HTC, and PlayStation, the runaway success of augmented reality megahit Pokémon GO, and the early buzz of Snap’s Spectacles all filling our newsfeeds in 2016, you’d think...
