You have to hand it to HTC, they got their PR spot on this week. With the launch of the Oculus Touch taking place on Monday, I, like many, had been wondering what the Rift rival would do to fight back. Oculus closed the feature gap between the two headsets with the launch of its...
Category: The SSVAR blog
SSVAR blog talking about virtual reality,augmented reality and mixed reality.
Comparing Oculus Touch & HTC Vive Technology and Ecosystems
The Oculus Touch motion-tracked controllers have launched today after 8 months of the Rift solely supporting gamepad experiences. I wanted to take a moment to dig into some of the more subtle technical nuances when comparing the Oculus Rift & Touch with the HTC Vive, but also some of the larger VR ecosystem considerations to...
Inside Oculus’ Quest to Design an Invisible VR Controller
The Oculus Touch goes on on sale today, and it’s more than a set of VR controllers. The devices are, in effect, your hands. The post Inside Oculus’ Quest to Design an Invisible VR Controller appeared first on WIRED. Source: Inside Oculus’ Quest to Design an Invisible VR Controller
‘Werewolves Within’ Review
Based on the popular party game Mafia (also known as Werewolf), Werewolves Within represents Ubisoft’s first dive into the world of social VR games. I first got my hands on the game at GDC earlier this year, and while it remains basically the same since I last played, really settling into the gameplay provided me with some amount...
Oculus ‘Quill’ is Spectacular, But It’s the Instantly Usable Interface That Surprised Us Most
Quill is Oculus’ ‘VR paint’ app, and it’s nothing short of spectacular. Tucked away inside this creative-focused app, however, is an interface that’s so simple, you might miss its brilliance. Quill, which is available to every Touch owner for free, is impressive. I thought initially that there would be a lot of overlap between Oculus...
Zero Latency Raises $7 Million for Expansion of ‘Warehouse Scale’ VR Tech
Melbourne-based firm Zero Latency has raised $7 million in venture funding. The company specialises in out-of-home ‘warehouse scale’ local multiplayer VR experiences, and is beginning to open attractions around the world. Consumer VR headsets are optimised for use in a small living space, and the vast majority of software is designed with these limitations in...
Singapore museum adds an interactive virtual forest
This is one unusual forest that visitors aren’t likely to forget soon. At the National Museum of Singapore, a new permanent exhibit will come alive as more people fill the room. SEE ALSO: Flying an X-Wing in virtual reality is absurdly cool Housed in a three-story deep circular structure, visitors enter at the top floor...
These smart glasses for cyclists will make you feel like a fighter jet pilot
The augmented reality space may still be in its relative infancy, but AR smartphone apps like Pokémon Go and Snapchat are quickly taking the technology mainstream. And while smartphones seem like the natural fit for AR now, some are hoping for something less smartphone-specific that you can wear on your face (think a smaller, less...
2016 was supposed to be the year of VR. Instead, augmented reality ruled
All signs pointed to a revolution: Powerful VR headsets — Facebook’s Oculus Rift, the HTC Vive and Sony’s PlayStation VR were about to make their official, consumer-ready debuts, while Google’s Cardboard and Samsung’s Gear VR we’re making noise in mobile. The stage was set for 2016 to be the year virtual reality took off. But...
It takes less than a second to tell humans from androids
It can be hard to tell the difference between humans and androids in such sci-fi TV shows as “Westworld.” But in real life, beyond our screens, the human brain takes less than a second to tell between reality and fantasy, according to new research. Source: It takes less than a second to tell humans from...
