HoloLens developer Arvizio has expanded its collaboration suite of tools for enterprises with a device that can stream and record mixed reality experiences in high-definition for local and remote audiences. Launched earlier this year, MR Studio enables enterprises to created mixed reality experiences and present content between multiple HoloLens users in the same location. Remote...
Tag: #AR
Google Developer Days Sheds Some Light on ARCore
During Google Developer Days, taking place now at the ICE Congress Center in Krakow, Poland, an introductory session on ARCore provides some insights on how the platform operates. The presentation by Googler Tom Slater, available on YouTube, includes an overview on the three pillars by which ARCore enables augmented reality for Android phones. Motion Tracking:...
Huawei Flexes Their AR Muscles with AI-Infused Kirin 970
Over the weekend at IFA 2017 in Berlin, Huawei introduced the Kirin 970 processor, the first of its kind to include artificial intelligence baked into the chip. Instead of hosting AI in the cloud, the Kirin 970 has an integrated neural network processing unit (NPU) for processing intensive tasks like image recognition on the device....
Apple and Accenture Join to Target Enterprise Segment
Apple and Accenture have joined forces to help businesses build better applications for iOS, the operating system that powers Apple’s iPhone, iPad and iPod Touch, according to an article on 1reddrop.com. Apple is pushing hard towards making its software even better for the enterprise sector, and already has an ongoing partnership with IBM. Now, Apple is teaming...
Vertebrae Standing Up AR Ad Platform for ARKit Arrival
When iOS releases in the next few weeks, consumers on both iOS and Android operating systems can expect to see more AR ads in the mobile web browsers thanks to Vertebrae, an advertising platform for immersive media. Next month, Vertebrae will be able to distribute web-based AR ads to mobile browsers, just in time for...
8th Wall Breaks Down Walls Between ARKit, ARCore & the Mobile Devices They Leave Behind
With Apple ready to unleash ARKit to millions of iPhones and iPads and ARCore on its way to supporting millions of Android devices, is there room in the world for a cross-platform mobile AR platform? On Aug. 28, Palo Alto startup 8th Wall announced its 8th Wall XR, a suite of native tools for developing...
New Moto X Packs AR Features in Its Camera
Lenovo has been no stranger augmented reality, both in products for consumers and services for developers. At IFA 2017 in Berlin, after taking the wraps off of their AR headset and controllers for the Star Wars: Jedi Challenges AR game, the company introduced the latest smartphone from its Motorola brand, which delivers AR camera features...
Hunt Zombies Instead of Pokémon with AR Game Based on the Walking Dead
Niantic pioneered location-based augmented reality gaming with Ingress and popularized it with Pokémon Go, but others have attempted to replicate the model without reaching the level of success that Niantic has garnered. Cable network AMC may have cracked Niantic’s formula with a mobile game based on its flagship series, The Walking Dead. A highly-dramatized trailer...
Augmented reality: Apple and Google’s next battleground
The two biggest players in smartphone software are pitching to win the war for AR. But will Ikea and Pokémon Go be enough to get consumers on board? This year the next big battleground between the titans of the smartphone industry will be augmented reality, as both Apple and Google duke it out with new...
Google’s ARCore Will Do for Android Hardware What Apple’s ARKit Has Done for iPhones
When Apple announced their ARKit platform in June, they immediately staked the claim to the largest augmented reality hardware platform, with millions of iPhones and iPads compatible with iOS 11 becoming AR devices this fall. Not so fast, says Google. Today, Google revealed their own AR toolkit for developers, ARCore, with a preview software development...
