Eventually, even the most private company has to file its patents and unveil its tightly-held secrets, and Magic Leap is no exception. The US Patent and Trademark Office recently published a treasure trove of Magic Leap patent applications that appear to provide more details about the Magic Leap One: Creator Edition. One application, filed under...
Tag: #augmentedreality
Jurassic World Augmented Reality Game Wants to Be Pokémon GO for Real Dinosaurs
Following in the augmented reality footsteps of Pokémon GO, Universal Studios has decided to give us an AR version of Jurassic World. The new game is called “Jurassic World Alive,” and while the trailer for the game doesn’t show any actual gameplay, the cinematic approach to the promo indicates that the studio is putting real...
Magic Leap’s Biggest Problem May Not Be Legal Fights but a Major Battery Charging Issue
While everyone was marveling at the latest drama over at Magic Leap involving employees last week, a major rumor listed in one of the reports, related to the company’s flagship device, was mostly overlooked. “One current issue with the headset is battery life and charging; the device doesn’t charge while it’s plugged in and being...
Magic Leap Filed Police Report on Over $1 Million Theft Linked to Employee
It turns out that coming up groundbreaking technology and raising billions may actually be the easy part for Magic Leap, as a new report has revealed yet another legal entanglement at the Florida-based company. In an article posted late on March 2, Business Insider claims to have seen a police report filed by Magic Leap...
Dev Report: 3D Live Tiles, Two-Handed Manipulation & More Are Finally Coming to the HoloLens
It is finally happening. After not having a major update since August of 2016, HoloLens owners everywhere will soon get a number of new features added to their devices. At least if they are members of the Windows Insider program. Throughout 2017, the Mixed Reality Team at Microsoft seemed focused on the immersive headsets that...
Leading Water Utility in Wales Turns to AR to Reduce Errors and Improve Service
Dŵr Cymru Welsh Water (DCWW) supplies drinking water and wastewater services to most of Wales and parts of western England. A public utility with 3,000 employees serving 1.4 million homes and businesses, DCWW maintains 26,500km of water mains and 838 sewage treatment works. DCWW recently launched a pilot project to develop a mobile solution with...
Apple AR: This App Uses the iPhone X’s TrueDepth Camera to Conjure 3D Illusions
A Swedish digital artist has developed an app for the iPhone X that creates mind-bending 3D illusions that correlate to the user’s point of view. The app, called TheParallaxView, uses the TrueDepth camera on the iPhone X to track the user’s head movements and generates images that correspond to the user’s position in real time....
Snap Inc. Planning Smartglasses Version of Spectacles for 2019, Report Says
What many thought was inevitable, based on recent hints, has been revealed to be in the planning stages: Snapchat is working on smartglasses. The surprising information came out on March 2 in a report that also claims Snap Inc. is planning to release version two of its Spectacles product in the third quarter of 2018....
Magic Leap Takes Legal Action Against Employee Who Alleges HoloLens Trade Secret Violations
Accused of violating whistleblower and age discrimination laws by its security director, Magic Leap has taken an internal situation to the US District Court to clear its name of the allegations. Among the employee’s accusations is that Magic Leap management acted against his recommendations to confiscate a shipment of Microsoft HoloLens received by the company...
HoloLens Dev 101: Building a Dynamic User Interface, Part 11 (Rotating Objects)
Continuing our series on building a dynamic user interface for the HoloLens, this guide will show how to rotate the objects that we already created and moved and scaled in previous lessons. So far, we’ve built a system that incorporates the user’s gaze and what the user is looking at to determine the UI elements...
