Keeping up with everything new happening in VR is getting more challenging with each passing week. We track new releases on Oculus, Steam/Viveport, and PlayStation, but there is also a constant flow of new 360-degree video projects as well as live events and short demo experiences being broadcast in VR with increasing frequency, not to...
Tag: #virtualreality
Vive Tracker Dev Kits Are Shipping to Developers, Applications Remain Open
HTC promised to give away 1,000 Vive Tracker dev kits in an effort to kick start an ecosystem of accessories and VR game implementations for the motion-tracked accessory. Now the company says the first shipments are on their way to developers. After receiving 2,300 applications for the Vive Tracker dev kit, HTC says the first...
New HTC Vive Releases For The Week Of 02/12/17
Welcome to a new addition of the HTC Vive new releases! This week you’ve got some horror, some virtual tabletop strategy, treehouse basketball, and much more. Our first highlight is VR Home, an Early Access sandbox that is shaping up to be an incredible experience. In it, you build virtual your room or a large home...
New Oculus Rift and Gear VR Releases For Week Of 02/12/17
It’s a healthy week of new releases across both Oculus Rift and Samsung Gear, with a combination of free and premium experiences you shouldn’t pass up. It goes beyond gaming with new comic books, travel experiences and, of course, more horror. Who could live without VR horror? If you missed last week, you can see...
New PlayStation VR Releases For The Week Of 02/12/17
PlayStation VR fans rejoice! After a few weeks of waiting this week finally has some big new releases for you to get sucked into. We’ve got one of gaming’s biggest racing franchises sliding into the headset, as well as more terror from the world of Resident Evil, and a game to get fit with. That’s...
Report: 39% of Game Developers Working on AR/VR Headsets
A survey of game developers attending the annual GDC conference suggests major growth in the number of developers building games for AR and VR headsets. The 2017 GDC State of the Game Industry report, which gathered data from 4,500 attendees of the annual GDC conference, has been published. Among the insights from the report is that...
VR Cast: Is Oculus a Hardware Manufacturer or a Research Company?
Oculus has spent a lot of time in the headlines over the past few months. A high profile lawsuit, a steadily changing corporate structure that prioritizes its parent company (Facebook) and tracking issues that still need to be completely fixed make it clear that one of the world’s most important VR companies is in something...
Technolust Gets Oculus Touch Support Making the Cyberpunk Dystopia More Immersive Than Ever
How do you make an already great game even better? Simple: You add Oculus Touch motion controller support, expand the ending with more possibilities, add a dense mini game, and incorporate brand new gameplay and storytelling elements. Instead of just packing in more content for the sake of it, this Technolust [Review: 8/10] update feels...
Beaming the ‘Matrix’ into Your Eyes: Otoy CEO on the Future of Real-time Lightfield Rendering
At Unity’s Unite keynote in November, Otoy’s Jules Urbach announced that their Octane Renderer was going to be built into Unity to bake light field scenes. But this is also setting up the potential for real-time ray tracing of light fields using application-specific integrated circuits from PowerVR, which Urbach says that with 120W could render...
Vive Tracker Powers Google Daydream Wireless Room Scale Hack
Back at CES we met a small creative studio with some big technical plans for the HTC Vive’s upcoming Tracker peripheral. The team’s name was Master of Shapes, and they were one of the groups that HTC had gathered to showcase some of the many applications for the new device. Specifically, they made a technical...
