The 2017 Sundance Film Festival kicks off tomorrow in Utah and, after skipping out CES, it marks the first big event of the year for Oculus. Facebook’s VR company has traditionally made a big splash at the prestigious event, which celebrates independent film making. Two years back it introduced the Oculus Story Studio division along...
Tag: #virtualreality
Facebook Says Introverts Feel More Comfortable with VR Social Interaction
A recent study by Facebook IQ, in which people completed one-on-one conversations in VR, concluded that most people respond positively, and introverts in particular feel more comfortable. Facebook IQ is a team established to assist marketers in understanding the way people communicate online and offline. Facebook has been exploring the potential of social VR since...
Inside IMAX’s Big Bet to Rule the Future of VR
The company that turns cinema to spectacle is betting big on the future of face-computers. The post Inside IMAX’s Big Bet to Rule the Future of VR appeared first on WIRED. Source: Inside IMAX’s Big Bet to Rule the Future of VR
Gear VR’s ‘Darknet’ Will Hit PlayStation VR Very Soon
One-man VR development force E McNeill released his third game onto Gear VR last week, but his original project is finally coming to PlayStation VR, too. As announced over on the PlayStation Blog, Darknet, the developer’s futuristic hacking-based puzzle game, is making its way from Gear VR and Oculus Rift over to Sony’s system at...
Valve Head Affirms Work on First-party VR Games and Interest in Future Technology
During a Q&A on Reddit, Valve head Gabe Newell affirmed that the company is continuing development its own first-party VR content, as well as exploring interests in new technologies which could play a part in Valve’s future. After dodging a flurry of Half-Life 3 related questions, Gabe Newell addressed a question asking what direction the company...
Valve Confirms New Vive Base Station Coming This Year
Late last year at Steam Dev Days, Valve talked about a new and improved design for the SteamVR Tracking / Lighthouse base stations, a core component of the Vive’s tracking technology. Now the company says it plans to launch the new version later this year. During a Valve Q&A session on Reddit, Valve’s Joe Ludwig,...
Valve Confirms More Headsets In The Works Compatible With SteamVR Tracking
In a late comment to the Gabe Newell AMA on Reddit, Valve’s Joe Ludwig posted an update outlining progress licensing its SteamVR Tracking system. The system could be critical to the adoption of VR in 2017 and the comment indicates additional head-mounted displays compatible with the SteamVR Tracking “lighthouse” technology are in the works. The headsets are...
Gabe Newell: ‘We’re Designing Our Own VR Games’ at Valve
Valve co-founder and president Gabe Newell was live on Reddit today participating in an official AMA (Ask Me Anything) that was hosted to focus on a wide variety of topics. The AMA was announced earlier this week and confirmed yesterday, but it looks like it got started a bit earlier than originally planned. “There are...
‘Freedom Locomotion’ Wants to Be Your Fully-Featured Movement System for VR Games
When playing a VR game, there are currently three fundamental styles of play. Users can play games in a seated position, which is ideal for cockpit-based piloting or driving games, as well as many gamepad games. Then there’s the standing position, which has you standing in one place as you interact with the virtual world. Movement...
Vive Strap Accessory with Flip-up Visor and PSVR-style Comfort Passes Crowdfunding Goal
Florida based SynergyWiz is designing a third-party head-mount for the HTC Vive which uses a PSVR-stlye ‘halo’ mounting design for added comfort, and offers the much desired visor flip functionality. Among the three major headsets out there, not one offers what seems like an obvious convenience: the ability to flip up the display assembly for quick...
