ARCore can add positional tracking to Gear VR

The VR industry is slowly inching closer to six degrees of freedom (6DOF) tracking on mobile-based headsets. But while Google toils away on standalone headsets with positional tracking, another studio has used its ARCore tech to implement positional tracking on Gear VR. FusedVR recently posted a video using Android’s new AR platform enables 6DOF movement...

PC Gaming Weekly: a divine solution

Earlier this week, PC gaming editor Jeff Grubb said something that I thought was me just having a fever dream as I battled a persistent cold: “I’m writing about playing Divinity: Original Sin 2 on my smartphone.” Yeah, right, I thought. No way could anyone cobble together a way to bring this PC role-playing masterpiece (I...

Reflekt adds live service to its platform that replaces training manuals with AR

As the hype around consumer augmented reality applications ebbs and flows, one company believes the real potential lies in enterprise applications. Reflekt has created a platform that allows companies to turn their training and repair manuals into augmented reality applications. Today, during the Augmented World Expo in its hometown of Munich, the company announced that it had...

AR/VR Weekly: the view from Oculus Connect 4

Last week was Facebook’s dog-and-pony show Oculus Connect 4: We got news on an upcoming $200 standalone headset, the next-gen Santa Cruz project, a lower price for the Rift VR gear (and a more intense price war with HTC), a new Minority Report-like interface, and a partnership with the studio that makes Titanfall, a blockbuster shooter video game series from...

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