Hello, and welcome to another GamesBeat weekly roundup. This time, we made a case for Sega’s Panzer Dragoon Saga to return on PC, we tried PlayerUnknown’s Battlegrounds on the Xbox One, and Jump introduces itself as the Netflix for indie games. Enjoy, and have a great weekend! Pieces of flair and opinion The DeanBeat: Having...
Tag: #VR #AR
James Peng, blockchain marketing, and swiping left on ad fraud – VB Engage
In the news this week, Travis and Stewart reveal a new round of funding for an AI customer service solution and get into why retail needs VR to survive and how blockchain technology is coming to marketing. They then interview fraud expert James Peng of Match, the company that runs some of the most recognizable...
PC Gaming Weekly: One way Steam could disarm review-bombers
Some studios on Steam have no problem getting noticed. In fact, they might be getting too much attention in the form of review bombs from people who might not have even played the game they’re trashing. And Valve, the video game company that owns PC gaming’s biggest platform, didn’t help matters with its recent move...
Amazon’s new smart goggles might make sense, if Alexa is everywhere
I’m not a fan of smart goggles, the awkward device Google tried to pawn off on us a few years ago for a high price tag. Google Glass failed because it didn’t really offer that much functionality, and Google didn’t actually convince anyone it made sense to wear glasses. And yet news about Amazon making smart...
Advrty brings native ads to virtual reality
Advrty wants to offer a new avenue of monetization for virtual reality developers, which doesn’t involve full field-of-view pop-up ads. Instead, it’s a platform aimed toward designing and incorporating nonintrusive product placement. It’s in beta. “Initially, think billboards, posters and product placements using images or video,” said CEO and cofounder Niklas Bakos in an email....
Intel partners with Blueprint Reality to show off VR content
Blueprint Reality launched a tool dubbed MixCast VR in February that both game developers and consumers can use to create their own mixed reality videos from within VR. Those videos can show someone else what the person using VR is doing inside a VR world. And today, Intel partnered with Blueprint Reality to make MixCast better. The Vancouver-based company built...
HTC Vive will share 100% of holiday app revenues with developers
HTC may be selling its Pixel smartphone team to Google, but it’s keeping its HTC Vive virtual reality headset business. And today, the Taiwanese company is announcing a few things that it hopes will attract more developers to its platform. Rikard Steiber, the president of HTC’s Viveport VR store, said in an interview with GamesBeat...
The Switch and VR represent new audiences for Bethesda
For years, Bethesda has been making games for mature audiences that seem diametrically opposed to the audiences for Nintendo products. But in the past week, Nintendo announced that Bethesda’s Doom and Wolfenstein II: The New Colossus are coming to the Switch, Nintendo’s hybrid portable and home console. In addition, Bethesda previously announced that Skyrim would also...
Amazon’s Alexa-powered smart glasses project is doomed
ANALYSIS: After several gadget misfires, Amazon has landed a well-deserved hit with its Alexa-driven Echo. I have two now, in fact, and they have quickly become the most popular devices in our home. My only frustration is that I wish I could connect more objects to them and extend the voice-activated magic. But if there’s...
AR/VR Weekly: Augmented reality needs our patience
Apple launched iOS 11 today, and this means that anyone with an iPhone or iPad that supports the new software can now jump into augmented reality. And we’re not talking about the pseudo-AR of Pokémon Go — this means, to paraphrase Obi-Wan Kenobi, games and apps which take the first steps into a larger world. It’s...
